Page 1 of 2 1 2 LastLast
Results 1 to 10 of 17
  1. #1
    Player
    Altheras's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    345
    Character
    Yuyaki Chibiaki
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50

    The 4 person party system, and why it's always a bad idea.

    The main reason this is a bad idea, is the smaller your party size, the longer your queue times for DPS.... you'd think they would have learned this from WoW and AT LEAST went with the 5 person group rather than going with an even lower number.

    It's sad but true that Tanking and Healing are both stressful and demanding jobs where it can often feel a lot more like the whole party is riding on you. Don't get me wrong, I've tanked and healed for years in MMOs, and I am healing even now.

    I have also done my share of DD as well. As a DD, you only have to worry about 2 things for the most part, keep yourself alive by not standing in the bad, and deal damage.

    A tank has to worry about keeping themselves alive, mob positioning, threat, and doing their rotation so that they hold their threat and hopefully using cooldowns at the correct time while still also moving out of the bad, not to mention leading the party in dungeons where you go from one end to the other.

    A healer has to worry about, keeping everyone else alive, keeping themselves alive, moving out of the bad, dispelling bad effects, and raising people during an encounter when things go south.

    I'm not saying DD is EASY or anything like that, but it is, in general, less stressful than the other two roles for the majority of players. So it stands to reason, that a lot more players are going to gravitate towards DD roles than the tank and healer roles.

    In an MMO, a larger party size means a shorter queue for DD, and less healers and tanks needed per DD. For example, WoW's 5 man groups or FFXI's 6 man groups.

    Why then, knowing what they know about MMOs in general and the roles that players inevitably gravitate towards, would they choose to willfully go with an even smaller party size than the norm?

    A 4 man group set up means that you are actively expecting 50% of the MMO player base to 'suck it up and play a tank or healer' if they want to get decent queue times, or even find groups with FCs and friends who actually have room for them. IMO, this leads to more and more players who do not enjoy tanking or healing feeling pressured into it, and ultimately it turns out bad for the game in the long run because people feel like doing what they want to do (DD), is just not worth the wait times or worth being third person down on the list that their FC might call on if 'so and so' can't raid tonight.

    A 5 man group means for every 1 tank and 1 healer you've got 3 DD instead of just 2. A 6 man group like FFXI means you have your standard 1 tank, 1 healer, 3 or 4 DD, or possibly 3 DD and a support class who can offer some buffs, DD, and splash heals when needed.

    I can see the argument that the 4 man groups feel a bit smaller and more personal perhaps, and I am wondering how other people feel about it?

    Would it not have been a far better decision to go with a larger party size to accommodate more DD and possibly support roles knowing that in most MMO communities these roles make up the bulk of players?
    (5)
    Last edited by Altheras; 10-05-2013 at 12:47 AM.
    Looking for nice people to play with? Come to Shinies! FC and Linkshells on Midgardsormr!
    We do everything from lowbie dungeons to Titan farms and Binding Coil! Our policy is Good Attitudes Only!
    Life is a giant cookie, share it!

  2. #2
    Player
    mythicrose's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    480
    Character
    Mythic Rose
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Altheras View Post
    The main reason this is a bad idea, is the smaller your party size, the longer your queue times for DPS.... you'd think they would have learned this from WoW and AT LEAST went with the 5 person group rather than going with an even lower number.

    It's sad but true that Tanking and Healing are both stressful and demanding jobs where it can often feel a lot more like the whole party is riding on you. Don't get me wrong, I've tanked and healed for years in MMOs, and I am healing even now.
    Like you said, the long wait for dps the tradeoff for having the least stressful job in this game. However, organizing your own dungeon group from friends/FC bypasses the DF wait time (unless doing AK "reserving instance").
    (0)
    Error 3102 Survivor

  3. #3
    Player
    NeoZehel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    133
    Character
    Zehel Sterben
    World
    Adamantoise
    Main Class
    Archer Lv 50
    ... I prefer 4. Wait time as dps is of no concern for me.
    (3)

  4. #4
    Player
    SzaaKarna's Avatar
    Join Date
    Jul 2011
    Posts
    86
    Character
    Szaa Karna
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    I'm not saying this applies to you, but this is where i'm gonna vent lol:

    DF queues are just an option - one that wasnt available in v1. If DF queues are painful, one can shout for a party, join a FC, use the search function etc...
    (0)

  5. #5
    Player
    Kule's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    347
    Character
    Kule Ito
    World
    Ragnarok
    Main Class
    Lancer Lv 75
    dps runs into 1hit aoe "why you not healing me?" lol. I wish dps had a lot more stress to deal with.

    Also a bit off topic, but when add ons are available i hope dps classes can get something that lets you know when out of range of being healed. so many times when i've gone to heal someone and they are running off into the sunset.
    (0)

  6. #6
    Player
    Alcyon_Densetsu's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Alcyon Densetsu
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Historically, 4-men parties are a staple of the Final Fantasy series, up until FF VI (and they brought it back in FF IX as well).

    I like it, a lot, personally. I hear your concerns, but I think it's a nice design for a Final Fantasy title. It could actually have been 3-men parties if they used the more recent FF designs.
    (4)
    “Focus on the journey, not the destination.
    Joy is found not in finishing an activity but in doing it.”

  7. #7
    Player
    Gallows's Avatar
    Join Date
    Sep 2013
    Posts
    22
    Character
    Corsai Hawke
    World
    Spriggan
    Main Class
    Rogue Lv 74
    Have to agree. The 1+1+3 role distribution seen in other modern MMOs seems to be working much better.
    (1)

  8. #8
    Player
    Altheras's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    345
    Character
    Yuyaki Chibiaki
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by SzaaKarna View Post
    I'm not saying this applies to you, but this is where i'm gonna vent lol:

    DF queues are just an option - one that wasnt available in v1. If DF queues are painful, one can shout for a party, join a FC, use the search function etc...
    True. It's not something I personally have a problem with as I am usually heals, but I have found when putting together my own groups with FC and Linkshell and such that we often have more DD wanting to go than we can fit, while having just enough tanks and heals.
    (0)
    Looking for nice people to play with? Come to Shinies! FC and Linkshells on Midgardsormr!
    We do everything from lowbie dungeons to Titan farms and Binding Coil! Our policy is Good Attitudes Only!
    Life is a giant cookie, share it!

  9. #9
    Player
    Altheras's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    345
    Character
    Yuyaki Chibiaki
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kule View Post
    dps runs into 1hit aoe "why you not healing me?" lol. I wish dps had a lot more stress to deal with.

    Also a bit off topic, but when add ons are available i hope dps classes can get something that lets you know when out of range of being healed. so many times when i've gone to heal someone and they are running off into the sunset.
    This would be a really awesome addon! Not just for DPS but also for tanks and maybe even for healers to have an alert on who is out of range.
    (0)
    Looking for nice people to play with? Come to Shinies! FC and Linkshells on Midgardsormr!
    We do everything from lowbie dungeons to Titan farms and Binding Coil! Our policy is Good Attitudes Only!
    Life is a giant cookie, share it!

  10. #10
    Player
    Altheras's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    345
    Character
    Yuyaki Chibiaki
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Alcyon_Densetsu View Post
    Historically, 4-men parties are a staple of the Final Fantasy series, up until FF VI (and they brought it back in FF IX as well).

    I like it, a lot, personally. I hear your concerns, but I think it's a nice design for a Final Fantasy title. It could actually have been 3-men parties if they used the more recent FF designs.
    I could see this point of view. It could lend more to the traditional FF feel, but I guess of all of them I played tactics(5 man parties) and FFXI(6 man parties) the most, so I really didn't think about that side of it. ^^
    (0)
    Looking for nice people to play with? Come to Shinies! FC and Linkshells on Midgardsormr!
    We do everything from lowbie dungeons to Titan farms and Binding Coil! Our policy is Good Attitudes Only!
    Life is a giant cookie, share it!

Page 1 of 2 1 2 LastLast