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  1. #1
    Player
    Tronic's Avatar
    Join Date
    Aug 2013
    Posts
    128
    Character
    Ein Ara
    World
    Midgardsormr
    Main Class
    Marauder Lv 50

    Support this post for the next Live Letter

    Terabyt3 posted a question about WAR imbalance in the mod created thread "Ask Your Questions for Letter from the Producer LIVE Part IX!". It's the first reply. Give it a like so that the developers give it more attention.

    http://forum.square-enix.com/ffxiv/t...97#post1373397

    Terabyte, would you mind adding something about our craptastic cd's?

    Quote Originally Posted by Terabyt3 View Post
    Although you have already been asked about Warrior during the TGS and gave an answer that more research had to be done by the community new information has come to light.
    Warriors main form of mitigation (Self healing) is static and does not scale with incoming damage.
    Paladins main form of mitigation is % based so scales according to incoming damage.
    Warriors shine when the incoming damage (dps) is below or close to their mitigation (self healing).
    However Titan and Coil both have way higher DPS and this is showing the obvious difference between scaling and static mitigation. So long as static mitigation is present for warrior this will always be the case.
    Are the development team aware of this and do you have any plans to have WAR get a form of scaling mitigation comparable to PLD (Not increased parry rate though. My idea was increased potency on self healing reflecting the damage incoming so that the self healing done is ALWAYS comparable to the ammount blocked by a PLD. The more damage coming your way the more your storms path, IB and bloodbath heal you for. Bloodbath, Thrill of battle and IB need to be comparable to PLD's % mitigation from his cool downs combined. Storms path need to be comparable to block. A war will self heal more the more damage he's taking and the more damage he's putting out. Real defiance!)?
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    Last edited by Tronic; 10-05-2013 at 12:33 AM.