It's a scaling thing.
An attack does 1000 damage.
A paladin soaks 50% of it (BS numbers, but just adding the 20% from shield oath and assuming both have equal mitigation otherwise)
Takes 500 damage.
A warriors soaks 30% of it.
Takes 700 damage.
The warrior can heal that 700 with IB (Again bs numbers.), the paladin is just cured in one shot. They're equal.
Now increase that.
Attack does 10000 damage
Paladin soaks 50% -- 5000 damage to be healed.
WArrior soaks 30 -- 7000 to be healed -- minus the 700 from IB -- which didn't go up because the fight got harder. WHM has to heal 6300 -- 13% more.
This is the issue, warriors mitigation is supposed to be damage soaked + what they heal -- but the heals don't go up as the difficulty of the fight does, so their effective mitigation -decreases- as the fights get harder.
Meanwhile paladins mitigation is just straight "soak as much as possible" -- which actively scales with incoming damage.
BY ripping the blood dk effect -- % of damage taken, lets say, 20% of the damage taken in the past 5 seconds is added to IB.
Same attack
PAladin still takes 5000.
Warrior takes 7000, heals 2100 (700 from IB, + 20% of 7000 or 1400.) now they've "Effectively taken" 4900, which means the WHM has to heal 4900, putting them on par with the paladin, while making their mitgation still thematic and reactive via heals as they're designed to be.
Warriors aren't gimped because they take more damage, they're gimped because the tools they're given to make up the extra damage they take, don't scale up with the amount of damage they're taking, while the paladins straight mitigation, does.
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Finally, to answer your question, WHMS don't have this issue, because it's the interplay between the roles. Tanks gain more mitigation/hp with gear, meaning they take less damage, which allows healing to scale smoothly. But since warrior healing IS their mitigation, and it doesn't scale as fast as damage does, there is a big gap between the healing needed for a paladin adn the healing needed for a warrior, leaving a lot of WHM's trying to cover the gap their gear doesn't let them


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