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  1. #1
    Player
    Gicker's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    82
    Character
    Caide Delancis
    World
    Goblin
    Main Class
    Lancer Lv 64

    A Proposal for the Crafting System

    So right now crafting is a big problem in my eyes, inasfar as levelling it up goes. Reason being is that the process is not all that exciting, and even at mid levels the exp needed is a very high amount which makes it such a crazy and boring grind to 50.

    My suggestion is to re-implement the sp-proc system on crafting and gathering only, and to severely reduce the amount of sp required to level up crafting and gathering jobs.
    Local leves have a proc chance of 100%.

    Regular crafting and gathering has a % chance proc chance, maybe starting around 50%, and then going down based on the frequency of your attempts over the past week. If the frequency is too frequent over a certain period of time (craft bots), then the proc chance goes down to zero until they start doing something else.

    A properly implemented system should allow casuals to level their crafts at a decent rate by doing leves, hardcores to level at a decent rate by doing leves and moderate crafting in their extra time, and bots should eventually get to the point where their sp gains are at zero. The frequency tracker should be long enough so that bots cannot just switch between gathering botting, combat botting and crafting botting to wait out the timer.

    I'm not sure I've thought of all of the downsides to such a system, so I'd like to make a request to the community to be constructive about your replies, and not just shoot stuff down because you think of something you don't like. I'm requesting that the discussion be centred around improving what I've outlined, or suggesting a different system in it's place that could improve the crafting experience and combat botting at the same time.

    Cheers all!

    Gicker
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  2. #2
    Player
    Gicker's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    82
    Character
    Caide Delancis
    World
    Goblin
    Main Class
    Lancer Lv 64
    Note also that the system should overall reduce the amount of time it takes to level crafting jobs for casual and hardcores while making bots require significantly longer to level.

    I don't have the time to do the math to make everything work, but if the system has any merit to the community and/or developers, then perhaps they could work out the math. I thought I would put forth the idea anyway though as it's not doing any good just stuck in my head.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    543
    Crafting should be made easier not harder. Man alive it takes too long already. I should not be penalized anymore on crafting because of bots. They need to weed out the bots but not by making crafting harder on us. The fatigue system sux sux sux. Crafting takes too long. Please SE make it easier and not harder on us.
    (0)