Quote Originally Posted by Squats View Post
Sadly I don't see RDM being in FF14 with how the game handles debuffs. Number of debuff slots, reduced duration on reapplication, etc...

My vote goes for Ninja. The game could use more tanks and I love how involved it was.
Traditionally Red Mage is a hybrid of damage & healing magic /w melee attack power, not a user of buffs/debuffs. In fact in their original incarnations one of the shortcomings of RDM was they couldn't learn many of the buff/debuff and other specialty spells White & Black Mages received.

Regardless the concept of a fairly open slate to work with, being Red Mages in the early games had a little bit of everything. So no reason Square shouldn't be able to find a place for them.