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  1. #1
    Player
    GerokWest's Avatar
    Join Date
    Oct 2013
    Posts
    8
    Character
    Gerok West
    World
    Faerie
    Main Class
    Marauder Lv 50

    My idea on why the DEVS think Warrior is ok.

    This idea is based off comparing gear improvements for both tanks.
    Lets say an item drops that increases STR by 10 and VIT by 10 and Parry by 10 and CRIT by 10.

    Defensively the paladin will get some parry bonus from STR, some hp from VIT, and some more parry.

    The warrior on the other hand, gains defensive bonuses from ALL these stats, the damage from STR and CRIT will improve his selfheals which means more mitigation,
    While the paladin does not convert offensive stats into mitigation.

    So if both tanks having gear from crystal tower which is intended for coil, would they be more equal?
    In the end game when both tanks are MAXED gear, would they be more equal? would warrior eventually pull ahead with superior DPS and very high self healing? since he gains defensive bonuses from ALL stats?

    Right now warriors are in a rough patch trying to do Coil, but maybe we were suppose to have more gear before we were meant to tank Coil. If this is the case I dont know why the devs would leave us hanging for so long....
    (0)
    Last edited by GerokWest; 10-04-2013 at 03:27 AM.

  2. #2
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by GerokWest View Post
    So if both tanks having gear from crystal tower which is intended for coil, would they be more equal?
    In the end game when both tanks are MAXED gear, would they be more equal? would warrior eventually pull ahead with superior DPS and very high self healing? since he gains defensive bonuses from ALL stats?
    No. Even in ilvl 90 gear it's still going to take a huge amount less healing to keep a PLD up.

    Check my other thread.

    When you have ~1500 dps incoming (like on a 4 stack Cad or Double Dreadnaughts) a WAR would need a 4000 average inner beast to require the same amount of healing as a paladin who is not using a shield or having the rage of halone debuff.

    Even in full ilvl 90 gear, Inner Beast wont come close to healing for 4k health. Aside from that, we already have people getting several Allagan / AF2 pieces and that isn't "closing" the gap.

    A paladin can walk into Binding Coil with a Bronze Scutum and be easier to heal than a WAR in the same equivalent gear in the other slots. There is no amount of ilvl 80 gear coming out that will change that fact.

    Chances are they think WAR is ok because there is a very rough parity between the 2 jobs at entry point lvl 50 content. War is very strong solo also, which seems to be a strange focus of the balance in this game despite the fact that you do almost nothing solo, because fate grinding is faster, instance farming is faster, and there's no endgame solo content.
    (7)
    Last edited by Hachiko; 10-04-2013 at 03:41 AM.

  3. #3
    Player
    PessimiStick's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    The real reason the devs think warrior is ok: They don't know what they're talking about.

    Period.
    (17)

  4. #4
    Player
    GerokWest's Avatar
    Join Date
    Oct 2013
    Posts
    8
    Character
    Gerok West
    World
    Faerie
    Main Class
    Marauder Lv 50
    my IBs will crit for 2600 healing in my 1 month play time gear, in 1-2 more months i can see it being 3500 atleast. but we'll see.
    also thats with a 40-50% crit chance
    (0)

  5. #5
    Player
    GerokWest's Avatar
    Join Date
    Oct 2013
    Posts
    8
    Character
    Gerok West
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by PessimiStick View Post
    The real reason the devs think warrior is ok: They don't know what they're talking about.

    Period.
    yeah maybe ur right, but we have to consider all alternatives first. lol
    (0)

  6. #6
    Player
    Kaalan's Avatar
    Join Date
    Sep 2013
    Posts
    129
    Character
    Kalaan Elista
    World
    Cerberus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by GerokWest View Post
    my IBs will crit for 2600 healing in my 1 month play time gear, in 1-2 more months i can see it being 3500 atleast. but we'll see.
    also thats with a 40-50% crit chance
    Lol. 40-50% crit chance ? Are you being serious ?
    Just checked you on the lodeston, your base crit chance is 5.15%, up to 7.51% with 5 stacks of wrath and 12.71 when adding Internal Release. You're sitting on your base CRT buddy, you don't even have 1 piece of gear giving you any.
    At best, a fully geared WAR can get 18.2% with both wrath and IR.
    As for IB, I got a 3k1 the other day, I think that this same fully geared WAR would go up to 3k5/3k6 (it's not like we're getting 100 STR uh, and stacking CRT just improve the chance of criting, not the damage it does) but that's every 90 sec, IF you crit, which is not guaranteed, so, yeah...
    (2)

  7. #7
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by PessimiStick View Post
    The real reason the devs think warrior is ok: They don't know what they're talking about.

    Period.
    This plus your handle made me lol.

    I think they have made a clear error in their calculations somewhere, because it's very easy to demonstrate (as I have and as Hachiko has done better) that WAR is flat-out inferior. Either that, or they have some level 55/60 ability planned which is super-overpowered and are leaving WAR gimped in endgame content for now until they roll out the cap increase.
    (0)

  8. #8
    Player
    Tanaya's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    I personally see it as a PR statement to save face.
    (5)

  9. #9
    Player
    GerokWest's Avatar
    Join Date
    Oct 2013
    Posts
    8
    Character
    Gerok West
    World
    Faerie
    Main Class
    Marauder Lv 50
    thats not how the crit formula works
    (0)

  10. #10
    Player
    GerokWest's Avatar
    Join Date
    Oct 2013
    Posts
    8
    Character
    Gerok West
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kaalan View Post
    Lol. 40-50% crit chance ? Are you being serious ?
    Just checked you on the lodeston, your base crit chance is 5.15%, up to 7.51% with 5 stacks of wrath and 12.71 when adding Internal Release. You're sitting on your base CRT buddy, you don't even have 1 piece of gear giving you any.
    At best, a fully geared WAR can get 18.2% with both wrath and IR.
    As for IB, I got a 3k1 the other day, I think that this same fully geared WAR would go up to 3k5/3k6 (it's not like we're getting 100 STR uh, and stacking CRT just improve the chance of criting, not the damage it does) but that's every 90 sec, IF you crit, which is not guaranteed, so, yeah...
    pretty sure the % buffs act as a flat % chance, so 5 wrath is 10%, internal release 20%, base 5-10%? so around 35-40%
    (0)

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