I have just started playing this game. playing a healer at times. but as many of you know (as there is a thread with at least 76 pages now if you do a search on 'red circle aoe) there is a massive problem with syncing, latency, or whatever that causes people who have avoided the red circle (and other stuff) to take full damage anyhow.

this in turn means that as healers it is more difficult than it should be to keep a group up, as people are sucking up damage that they actually dodged. it means a healer is casting way more heals than normal. this in turn means healers are getting more agro than normal. it also means that even as healers themselves dodge red circles successfully they are hit for full damage.

it also means that tanks have a more difficult time keeping agro because the healer has to go crazy with healing spells.

from my point of view, this flaw is making all aspects of the game miserable, ESPECIALLY dungeons.