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  1. #121
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Will players be able to make food and place it on tables in housing for anyone in the Free Company to grab and enjoy without having to use trade? Kind of like a crafter can make a pot of stew that feeds about 10 and the first 10 players that interact with it get a stew item.
    (8)
    Last edited by LoLo; 10-04-2013 at 11:44 PM.

  2. #122
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Can we get a fridge for food storage and a oven/stove for crafting food?
    (11)

  3. #123
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Will you be adding a place for fishers to hang their biggest catch would give fishers more motivation to keep fishing?
    (15)

  4. #124
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Will weavers be able to make curtains, pillows, bed sheets, and quilts for housing.?
    (14)

  5. #125
    Player
    sirdayne's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    61
    Character
    Dayne Dastardly
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Can I sit on the chairs?! I wanted to do this in FFXI Mog House so much.
    (4)

  6. #126
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    There are two hot spring type areas already in the game world but they have no functions/actions to them. Will housing have pools (indoor and outdoor), hot tubs (indoor and outdoor), or hot springs(outdoor)? Will there be a benefit to using baths if these was added? There are two hot spring areas already in the game
    (13)

  7. #127
    Player
    Reih's Avatar
    Join Date
    Oct 2013
    Posts
    142
    Character
    Dys Topia
    World
    Ragnarok
    Main Class
    Sage Lv 90
    The current Limit Break system, while it gives a group of players the ability to use powerful attacks, seems like a lazy way to get special abilities to players. At this point in the game is not acceptable that the same kind of ability is shared among different classes. Monks should differ from Dragoons. Warriors and Paladins should have different ones too. Black Mages and Summoners should also have something different. For me, the current limit break is not optimal and should be expanded to make the classes unique.

    In short: Is the Limit Break system going to be expanded accordingly?
    (14)

  8. #128
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Will players be able to lay down on floors, beds, chairs without having to logout? Will there be an option to lean on furniture or lounge on couches and chairs, not just sit straight up?
    (12)

  9. #129
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    In our inn rooms our beds are always not made up. Can we have an opinion to make up our beds when we log into the game? Can we add pillows and stuff toys to our bed as well?
    (5)

  10. #130
    Player
    lyndwyrm's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    165
    Character
    Poponemu Totonemu
    World
    Malboro
    Main Class
    Conjurer Lv 70

    Alchemy

    So, I play a White Mage and an Alchemist. I realize if potions are too effective or the cooldown is too short, I'll be out of a job and balancing will be increasingly difficult.

    I just want to point out that to craft Hi-Elixirs, I need 1125 Tomestone of Philosophy worth of Lime Sulpher (9 x 125), which are dropped in Castrum Meridianum and The Praetorium, and each run of these dungeons drops 100 tomestones of philosophy. So, that is 375 Tomestones of Philosophy per Hi-Elixir, which from 4 runs of these dungeons, I have a decent chance of them simply dropping. Although I don't have enough gear to craft these (and other 2 star items) just yet, I have very little reason to craft Hi-Elixirs and X-Potion/Ethers except to make High Quality ones, because there are so many available from the dungeons. Even then, unless I have a very good chance at high quality, 12 dungeon runs seems a little excessive to craft an item that drops in the dungeon (pooling resources if you have an 8 person party from your free company can help, but then you are still using resources from other players).

    Is there any way the ingredient prices, ingredient numbers, ingredient varieties, or batch numbers for these could be modified? This occurs with a number of different types of potions/ethers, but I, personally, am mostly concerned about the highest level of potions/ethers.

    Another way to put it, if the potions I craft are not high quality, I have nearly a 100% loss because there is a surplus of potions that drop from these dungeons, and they are consumable.
    (13)

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