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  1. #391
    Player
    Ryndo's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    6
    Character
    Ryndo Felgrand
    World
    Moogle
    Main Class
    Lancer Lv 70
    1)Will you be making some quests/story quests repeatable? Spamming FATEs levequests and dungeons for 50 levels gets tiring. Quests dry up after one play through I found..

    2) are there any plans to increase the amounts of philosophy tomestones per dungeon? Make armor cost less or just more ways to get them?
    (4)

  2. #392
    Player
    Deathmare's Avatar
    Join Date
    Dec 2011
    Location
    Limsa Lominsia
    Posts
    11
    Character
    Ravirus Deathmare
    World
    Phoenix
    Main Class
    Gunbreaker Lv 90

    PVP

    Hi, im excited about pvp although makes me wonder what are your plans for the PLD class. I mean i dont see they play a big role in PVP except for stunning but that isnt fun and no one will focus on the PLD class because he isnt a big threat.
    So my question is how will they play in PVP concerning DMG/DEF/ ...etc. Will it increase in pvp or stay the same?
    (0)
    Last edited by Deathmare; 10-07-2013 at 06:16 AM.

  3. #393
    Player
    Deathmare's Avatar
    Join Date
    Dec 2011
    Location
    Limsa Lominsia
    Posts
    11
    Character
    Ravirus Deathmare
    World
    Phoenix
    Main Class
    Gunbreaker Lv 90

    Global Cooldown

    Im happy to see this big improvement compared to 1.0 but my question is
    Do you have any plans on reducing the global cooldown? it is a bit slow which makes the gameplay still slow.
    (2)
    Last edited by Deathmare; 10-07-2013 at 06:16 AM.

  4. #394
    Player
    Cython's Avatar
    Join Date
    Jun 2012
    Posts
    6
    Character
    Cython Ahlvynstiel
    World
    Balmung
    Main Class
    Gladiator Lv 17

    Follow up to Stats

    While it’s nice to not be limited to a class based on your attributes, why is it that there are such drastic changes to a character’s stats based on their current class instead of being set in creation, allowing the player to adjust them within certain ranges based on the starting job class?

    Why not race based attribute points with additional stat points gained in each class that stay through all classes, with over all max caps based on class training?

    Ex. Glad raises the str max by 1/level, Conj raises the str max by 1/3 levels.
    (1)

  5. #395
    Player
    Cython's Avatar
    Join Date
    Jun 2012
    Posts
    6
    Character
    Cython Ahlvynstiel
    World
    Balmung
    Main Class
    Gladiator Lv 17

    Also a follow up to Stats

    Why is race selection commonly mentioned as either not important or of nearly negligible importance by the end game instead of being more of a basis for how the attributes finish out and adding flavor to playing style?

    For example, a quick Miqo’te white mage who can stay up to heal longer while dishing out more damage whacking things between spells, as opposed to a little Lalafell who can heal more but isn’t as much help finishing the fight and might fall down if left unattended.
    (1)

  6. #396
    Player
    Cython's Avatar
    Join Date
    Jun 2012
    Posts
    6
    Character
    Cython Ahlvynstiel
    World
    Balmung
    Main Class
    Gladiator Lv 17

    Swords

    What did you do with my great swords and when can I have them back so I’d have interest in playing something like the marauder class beyond getting cross class skills?

    Or perhaps, since using an axe is admittedly different than using a sword, is there a Great Sword class in the works?
    (1)
    Last edited by Cython; 10-07-2013 at 05:52 AM.

  7. #397
    Player
    Caselia's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    163
    Character
    Milk Maid
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 90

    Elemental Wheel

    When are you going to add the Elemental Wheel back and decide to balance it properly?
    (4)

  8. #398
    Player
    Caselia's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    163
    Character
    Milk Maid
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 90

    Legacy Tattoo

    Can you please move the legacy tattoo to our necks so it's actually visible?
    (5)

  9. #399
    Player
    Cython's Avatar
    Join Date
    Jun 2012
    Posts
    6
    Character
    Cython Ahlvynstiel
    World
    Balmung
    Main Class
    Gladiator Lv 17

    Gear

    Are there any plans to add more gear for each level so that there is actually a good choice of items (mostly concerning weapons) especially at low levels in the future (for example a great sword option along with those two handed axes… more than 1 type of sword at gladiator level breaks… Non-bone harpoons…) rather than having to stick with the lower level item?

    If there aren’t any plans for such, then why not?
    (0)

  10. #400
    Player
    Cython's Avatar
    Join Date
    Jun 2012
    Posts
    6
    Character
    Cython Ahlvynstiel
    World
    Balmung
    Main Class
    Gladiator Lv 17

    Character Creation

    1) May we please have chiseled/soft and ear size sliders for all races?
    2) Also, may we please have waist sliders (for all races too…)?
    3) May the Elezen please have a couple of ear shape options similar to the Lalafell 1 and 4?
    4) Will we ever see less brick or hulking like faces for Highland Hyur males and Roegadyn (more like Midland Hyur and male Miqo’te), and if not why? Also… why can’t Midland Hyur have brick/hulking faces (not that I personally want them… just asking)?
    5) Will Elezen shoulders ever stop drooping and looking like they are slouched, enhancing the already too long necks?
    6) May we please have a way to position our legacy tattoos on our characters? I didn't even know what that was until I read a post here in questions... I'm not fond of tattoos myself and was surprised it was even on my character.
    (6)

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