Large sized Free Company housing should allow each member to have their own rooms inside the Free Company. Will there be an effort to get this into the housing system?
Large sized Free Company housing should allow each member to have their own rooms inside the Free Company. Will there be an effort to get this into the housing system?
I would love it if they could add a count so we see how many items we have of HQ like they have for the NQ when harvesting or crafting it would be nice to see this so I don't have to mentally keep track or keep opening my items menu to check. Are there any plans to do so?
Example:
![]()
Will there be outdoor furniture that we can add outside and maybe even dye/paint?
Instead of making certain points for the different activities to cap at a certain ammount, is SE planning more creative way to achieve this kind of dynamic? I mean, at the moment people want to farm Tomestones of Mythology but the cap is at 300 per week. Not to mention that for the effort you put into this kind of events the rewards are underwhelming. For me this mechanism is just a cheap way to take certain actions and extend the whole activity across several weeks. At the moment is not a question on if a player can achieve the challenges, but how long can a person keep repeating the same challenge over and over.
Are there any plans to avoid this kind of cheap measures?
Last edited by Reih; 10-04-2013 at 11:23 PM.
Yoshi P!
Please give details on the raising of chocobos.
Thank you!
Will we ever see BEASTMASTER as a playable job in the game?
Do you have anymore ideas for public world content?
Do you have any plans to expand on the Hunting Logs?
While FFXIV was in Beta it was easy to find players to help with Hunting Logs. This was a fun and sociable activity that everyone was doing. Overall, this felt like I was playing an MMO. For some of us it is a style that we prefere and enjoy more often over other content. Eorzea is beautiful but with the lack of group content in the public world, this doesn't encourage me to spend time in it.
Last edited by Calevr; 10-06-2013 at 12:29 AM.
Are there any job/class specific abilities planned for each class like the 2hr abilities found in FFXI?
For summoners, are there plans to add bigger versions of the summons than the egis? The looks on those are just too little for the power a summoner should have. Summoners should have the ability to summon the big version of the primals. Are there any plans to expand on that?
When do you plan on making world content not just instanced based content like NM that have rare gear drops not these big FATE bosses that drop pets??
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.