Quote Originally Posted by Peregrine View Post
Fetch questing for maps is low-grade content. Inevitably the most convoluted maps are going to have the most painful Zelda fetches attached to them imaginable. I'd rather actually create the map in realtime via magic by exploring the dungeon a few dozen meters at a time. That way you don't get the map by being a dog. You get it by actually mapping the area.

Also, if you make players jump through hoops to get maps for areas, they'll just make a program to rip the maps out of the data, mark them and enhance them, then put them where the map would have been. These days, people are all about using any excuse to cheat they can. "they didn't give me a map" is well within their mindset of justified.

I don't think it adds enough adventure to justify the painful, inevitable fetch questing or spawn the demand for a third party application.
So far we have some REALLY boring quest that have abolutely no purpose but getting a piece of crappy gear or similar.
So i think the maps would be an improvement. It would be a start. Since atm no quest really does make sense or is needed at all.