Again people not reading the first post.

I'll try and explain it better and edit the first post to reflect it..

1. The first time you visit a Instanced Dungeon, The normal full screen map turns into a Dungeon Map. But it is completely greyed out. You can't see terrain or monsters on the map itself.

2. As you explore the Dungeon the grey parts of the map become exposed. As long as you are in range of that section of the map you can also see monsters on the map. If you go out of range you can only see terrain.

3. When you defeat the final objective for the Dungeon Map the whole map is filled in, exposing all the hidden rooms or other things you might have missed.

4. The next time you come to the dungeon the whole map is accessable to you for terrain view for all normal areas on the map. Hidden areas are still Fogged but if you know where they are you can find them easily. Monsters can only be seen on the map when in range.

I'm not talking about competely removing the map. I'm talking about making it so you have to explore the map. A mix of the Local Maps from games like Oblivion, and Final Fantasy XI where once you "own the map" which you get from beating the final objective of the dungeon you can see the whole map. But until you unlock the whole map by defeating the final objective you only see what parts you have explored. Anything you've explored stays visible on the map.