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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Fetch questing for maps is low-grade content. Inevitably the most convoluted maps are going to have the most painful Zelda fetches attached to them imaginable. I'd rather actually create the map in realtime via magic by exploring the dungeon a few dozen meters at a time. That way you don't get the map by being a dog. You get it by actually mapping the area.

    Also, if you make players jump through hoops to get maps for areas, they'll just make a program to rip the maps out of the data, mark them and enhance them, then put them where the map would have been. These days, people are all about using any excuse to cheat they can. "they didn't give me a map" is well within their mindset of justified.

    I don't think it adds enough adventure to justify the painful, inevitable fetch questing or spawn the demand for a third party application.
    (1)

  2. #2
    Player

    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    150
    Quote Originally Posted by Peregrine View Post
    Also, if you make players jump through hoops to get maps for areas, they'll just make a program to rip the maps out of the data, mark them and enhance them, then put them where the map would have been. These days, people are all about using any excuse to cheat they can. "they didn't give me a map" is well within their mindset of justified.

    I don't think it adds enough adventure to justify the painful, inevitable fetch questing or spawn the demand for a third party application.
    And that's basically what everyone did in FFXI.. so I think it's actually better to have them already in game, prevents hassle and third-party program usage they so much loathe at SE..

    Anyways, generally speaking.. would you travel the world without roadmaps..? If you want to get lost then go ahead..
    Adventure..? I don't recall the characters from the lord of the rings questing their maps through middle earth.. and there was adventure..
    (3)

    Oh and it's "kai-neh", not "kain".. and it is feminine.. u.u

  3. #3
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Peregrine View Post
    Fetch questing for maps is low-grade content. Inevitably the most convoluted maps are going to have the most painful Zelda fetches attached to them imaginable. I'd rather actually create the map in realtime via magic by exploring the dungeon a few dozen meters at a time. That way you don't get the map by being a dog. You get it by actually mapping the area.

    Also, if you make players jump through hoops to get maps for areas, they'll just make a program to rip the maps out of the data, mark them and enhance them, then put them where the map would have been. These days, people are all about using any excuse to cheat they can. "they didn't give me a map" is well within their mindset of justified.

    I don't think it adds enough adventure to justify the painful, inevitable fetch questing or spawn the demand for a third party application.
    So far we have some REALLY boring quest that have abolutely no purpose but getting a piece of crappy gear or similar.
    So i think the maps would be an improvement. It would be a start. Since atm no quest really does make sense or is needed at all.
    (2)