Results -9 to 0 of 146

Dev. Posts

Threaded View

  1. #11
    Player

    Join Date
    Mar 2011
    Posts
    270
    Quote Originally Posted by Lusavari View Post
    I have a few related, though slightly off topic suggestions.

    Personally, I'd like the option to hide all sorts of parts of the UI. Like I never use the buttons for the mouse in the bottom right corner (Menu, Loot, Emotes, you know, that one) and it bugs me that I can't get rid of it. I really feel boxed in by everything when I'm trying to view things. I also wish I could have the camera stay where ever I put it when I'm locked on a target. I'm a roegadyn, and I block my view a lot, and it really irritates me in combat that my camera ALWAYS tries to rotate behind me.

    And then there's the chat lot... I like the chatlog hide option, but I wish I could set the time for it to disappear, or at least beable to hit a command to hide it at will. Also, in the chat box field... Can I have some control over which of the 2 boxes NPCs talk in? I keep 1 box for all around general chat, and 1 for chat only, and I hate that NPCs can only show up in my general box.

    On the name topic, I like being able to see my name, people names, their ls, and if they're bazaaring. I understand people are wanting to just turn their own name off instead of doing /names which is already in the game to remove everything.

    Also, while it's on my mind, and I'm thinking about it in a place I know it will get read, can where we move certain windows to PLEASE stay in memory? I hate the default location of the synthesis window as it VERY frequently blocks my view of the color of the orb. I have all sorts of problems with camera and window locations... :<
    I agree with you greatly on much of your post about the UI and ability to toggle certain widgets off which have very little or no use to me. The mouse click widget is shoved into the corner of my screen personally and I wish I could simply disable it. Also the new targeting mode widget which becomes essentially worthless when in targeting mode a is always there as well for me. (All, Friendly, Enemy, Party, this widget)

    Also agree on the chat log stuff. I made a post on certain filters which need to be changed as well but it seemed to be completely ignored. I'll say it here again though.

    Players eating foods information is currently filtered under "System Messages" which is something most players cannot afford to filter in any chat. If I want to filter "Player X drinks a bottle of apple juice." I need to filter a variety of important information dialogues such as synthesis results, equipping weapons and gear, the items sold to NPC, and more.

    Other players ranking/leveling up information and learned abilities is filtered under "Skills earned/actions learned by self". It's more then just common sense that these chat filter subjects should have been separated. I can't see my own skill point gains if I want to filter such dialogue spam like other players ranking up and learning skills which can appear as many lines.

    My original post here:

    http://forum.square-enix.com/ffxiv/t...36-Chat-Filter

    As for the point of toggling my name on or off alone, if I had the choice I would turn my own name off for preference sake and to increase visibility of the area in front of me. Some peoples names could be very long with a long surname and block a decent amount of the horizon when moving forward. But the whole thing isn't a huge issue for me that needs to be stressed.

    Although I would not be opposed to a way that filters off just all player names or just all NPC names for options sake. /names is too indiscriminate to use as a viable filter for the screen. More options the better when it comes to harmless features such as screen customization.
    (0)
    Last edited by Hotohori; 05-13-2011 at 10:13 AM.