Page 15 of 15 FirstFirst ... 5 13 14 15
Results 141 to 145 of 145
  1. #141
    Player
    Colen's Avatar
    Join Date
    Sep 2011
    Posts
    4
    Character
    Nisha Colen
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    I really hope that the feature is ready for 1.22 ;_;
    (3)

  2. #142
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    This better be ready by 1.22

    Or can someone create a 3rd party program that fixes this? It can't be that hard to *not* display something.
    (0)
    Last edited by bobbygunz; 04-18-2012 at 09:24 PM.


  3. #143
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Also, hypothetically if we play with /names off and health bars off, will there still be a way to tell which mobs are targeted by our party? For example, at present we can only tell by the colour of the creature's name, but in the future, perhaps we could get an inobtrusive icon instead so we can play with names off and not be utterly confused by whats happening.
    (0)


  4. #144
    Player
    Platinumstorm's Avatar
    Join Date
    Mar 2011
    Posts
    748
    Character
    Chardut Mazzma
    World
    Excalibur
    Main Class
    Archer Lv 100
    Well, they should have toggles for yourself, players, npcs, and engaged npcs. That would be the best scenario. I would also really like it if the command could be macroed too for easy SS purposes.
    (0)

  5. #145
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Platinumstorm View Post
    Well, they should have toggles for yourself, players, npcs, and engaged npcs. That would be the best scenario. I would also really like it if the command could be macroed too for easy SS purposes.
    type /names to hide all.
    (0)

Page 15 of 15 FirstFirst ... 5 13 14 15