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  1. #26
    Player
    Tigerwong's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Tiger Wong
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    The reason it does not feel socialized is not because of the nature of the game itself, but IMO because everyone knows trinity MMOs so well and probably 70% of them are from WoW, they don't need to communicate much and just do their job. If a Garuda-like-boss was released in WoW vanilla 8 years ago, I can assure you it would take weeks for people to know whats going on. You think they are npcs because in single player games, npcs do everything for you and feed you the loot. That's exactly the situation in modern MMOs now. Without a revolutionary change, it wil forever be tanks tank, healz heal, dpses dps, loot.

    Lineage 2 made a revolution 10 years ago, dedicated healers, dedicated buffers, dedicated mitigation tanks, dedicated evasion tanks. (Before this game, we used to bring 500 red potions to fight in previous MMOs, lol). Even WoW oldies have 8 years of trinity MMO experience. As long as the new MMO is trinity-based, I can assure you communication will be minimal, and everyone will seem like npcs, doing their jobs automatically.

    Although, I must say, the game currently is not hard enough to be worth communicating by Skype / vent.
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    Last edited by Tigerwong; 10-04-2013 at 11:01 AM.

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