Quote Originally Posted by Poyayan View Post
There are some valid points in his statement. A lot of activities in this game is not team based. The story is solo only. Crafting is solo. FATE is a group event but not a team event. Only dungeon stuff is team based.
Many would argue that being forced to mingle or group in pretty much everything (including crafting) is a bad thing. The option to socialize is of the players initiative. We're human beings, meaning we are capable of social interaction. No one is to blame for this MMO feeling like a single-player game but the players themselves. If you don't like to group with people, as in you don't ACTIVELY try to socialize or group with friends (even for little things like exploring an area), then you've effectively ignored the multiplayer aspect and made the game into a single-player one.