Quote Originally Posted by Malach View Post
I'm definitely going to play but I want to know how to play WAR, like what is there rotations what stats I want and what skills I should use and what skills I dont need to bother with ect.
The rotations are rather obvious, given that they're combos: Butcher's Block is your high enmity/damage combo and Storm's Eye is your buff combo. Storm's Path is worthless and should only be used as a finisher for Maim until you get Storm's Eye at 50. Generally, the combo rotation you want to do is BB>SE>BB>Fracture: it loses some uptime on the SE debuff but averages out to higher damage and enmity generation.

The rest of your stuff is at least situationally useful with the exception of 2 of your job abilities: Unchained and Steel Cyclone. The only real use for Unchained that I've ever seen is Infuriate>Unchained on a pull and, even then, I've always felt that it's a waste of Infuriate. Steel Cyclone is complete and utter rubbish, mainly because the resource cost is too damned high for what amounts to an AoE that deals twice as much damage as Overpower but generates the same amount of enmity. You can remove both of those from you bars completely without any ill effect.