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  1. #1
    Player Archona's Avatar
    Join Date
    Sep 2013
    Posts
    167
    Character
    Vamperica Garisk
    World
    Excalibur
    Main Class
    Alchemist Lv 50

    Etiquette/Tips in CM

    -The entire instance can be explained by "Kill adds, move out of red". That strategy covers every boss fight except the 4th, which is just a gimmick fight.
    -Do NOT tank the second boss by the far right door. The key that drops can become stuck in doodads on the ground, making the instance impossible to complete.
    -After the 2nd boss is killed, all the trash can be pulled to cannons.
    -Do NOT start cutscenes while mobs are being pulled to cannons. While players will become invulnerable during cutscenes, your cannons will not be.
    -When pulling mobs to cannons, DO NOT STAND IN FRONT OF THE CANNONS. The person kiting should be at the side so that any directional abilities will not target the cannons. Tanks should also use stuns on Colossus/Vanguard/Reapers.
    -If the first set of cannons are down, you can always use the second.
    -You should NOT "always" use Return after 3rd boss. Sometimes it is faster for one tank to Return so that he may pull the towers, but it is NEVER better for the entire party to use Return.

    4th boss explained:
    -Load 4, Fire 4, Gather adds in middle, Load 1, Fire 1, then Load 3, Fire 3.
    -The shot after the adds spawn will kill all the adds without DPSing having to do anything (and will not summon more adds, because adds spawn at shots 2/4/6. Tank/heals just grab the adds and bring to middle while DPS stay on cannons/missile piles. DPS NEVER have to use their skills against adds on this fight.

    And yes, this instance can probably be 4manned. It only requires 1 tank and 1 heal but that does not mean its okay for you to join DF AFK and do absolutely nothing. This place is so easy and doesn't require strategy or coordination, but you can still play smart and save everyone time and headaches.
    (4)
    Last edited by Archona; 10-04-2013 at 08:51 AM.