This is a myth. We're contender for highest damage.we just don't dish out as much damage as other classes
This is a myth. We're contender for highest damage.we just don't dish out as much damage as other classes
Great, another thread... well at least most people are understanding that Monks are not the weaksauce DPS that was previously thought.
If Monks get any kind of DPS buff, we will becomes extremely ridiculous DPS machines.
Quality of life changes only.
the monk really only need some quality of life change, the dps is nice.
we are all ok to say that GL is the trouble here.
either they increase it duration, or they take out the damage buff from it, like this the loose of GL will have a less important impact on the loose link to the mechanic of the game.
the idea of a range attack that give GL stack it's really nice tough!
Replace One Ilm Punch with Chakra: Grants Greased Lightning every 5 seconds for 15 seconds. 120 second cooldown. OR make One Ilm Punch also grant GL so it would have a purpose to quickly stack GL at the cost of low damage.
Improved Haymaker: Touch of Death/Demolish criticals also enable Haymaker.
Fist of Wind: 3-5% Attack Speed
Monks are not in a dire need of a DPS buff at all. Just need some quality of life fixes so it's not as punishing for newer players playing the Job and posting on the forums that the Job is terrible DPS.
Goosh...could people gear and have relic then test? <.<
I'd say increase GL duration to 15s, they don't need as high of a timer on their buff as other classes because their gcd gets reduced so much.
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