I see. Thank you for the explanation
I see. Thank you for the explanation
Mantle as a single unified drawing layer breaks down when half your PC users are running GPU's from competing companies.
But, as any decent engine can just query the gpu to ask what extensions it supports.. And use whats necesary. It wouldn't be unheard of.
But, there is a big difference in implimentation complexity between turning on and off a few effects based on available pipeline. And switching out chunks of the renderer itself.
Which is why GPU driver updates that optimize for a specific game are a thing. Because its easier to push that job to the driver writers, than optimize for each piece of hardware inside what would become a collosally huge codebase.
If anything is mapping too those functions. It'll be one of those FFXIV now 20% cooler patches in a driver.
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