To follow up on my original thought process If you look through the lodestones for the characters now:
http://na.finalfantasyxiv.com/lodest...acter/5121612/
Thurmatage lv10, goldsmith 5, weaver 5, alchemist 5
http://na.finalfantasyxiv.com/lodest...acter/5121611/
Thurmatage lv10, goldsmith 5, weaver 5, alchemist 5
http://na.finalfantasyxiv.com/lodest...acter/5121610/
Thurmatage lv10, goldsmith 5, weaver 5, alchemist 5
http://na.finalfantasyxiv.com/lodest...acter/5121609/
Thurmatage lv10, goldsmith 5, weaver 5, alchemist 5
http://na.finalfantasyxiv.com/lodest...acter/5121608/
Thurmatage lv10, goldsmith 5, weaver 5, alchemist 5
http://na.finalfantasyxiv.com/lodest...acter/5121607/
Thurmatage lv10, goldsmith 5, weaver 5, alchemist 5
http://na.finalfantasyxiv.com/lodest...acter/5121606/
Thurmatage lv10, goldsmith 5, weaver 5, alchemist 5
http://na.finalfantasyxiv.com/lodest...acter/5121605/
Thurmatage lv10, goldsmith 5, weaver 5, alchemist 5
I can pretty much predict what's going on. Those jobs are all in Ul'dah, current price for crystals are 33/ea for fire, ice 21/ea, water 25/ea, earth shard 9/ea, wind 38/ea, lightning 28/ea
Alchemist gives you 150 water, 100 lightning at level 1 quest, 200 water and 150 lightning for level 5.
Goldsmith gives you 150 wind at level 1, 200 wind, 150 fire at level 5
Weaver gives you 150 lightning and 100 wind, 200 lightning, 150 wind at level 5
Multiply by 8 and you get:
8 x 600 wind = 4800 wind crystals
8 x 350 water = 2800 water crystals
8 x 700 lightning = 5600 lightning crystals
8 x 150 fire = 1200 fire crystals
All for less than 4 hours of work. Chances are these bots are walking to Gridania, they can't get to Limsa Lominsa due to quest requirements.
How can SE fix this...
a) require a "cap" quest in the storyline to actually unlock the crafting skills, not simply reaching level 10. I don't remember what exactly was required to unlock these but obviously the bar is set too low.
b) Drop an actual storyline roadblock between Gridania and Ul'dah. Yes it's dangerious to actually walk the entire way, but guess what, I did it no problem at a low level. Similarly to how you unlock the white wolf gate, throw a NPC border guard between Western Thanalan and South Shroud. The north route is extremely dangerous and is pretty much impossible to pass without a mount and not getting attacked. Then again... teleporting bots. That has to be solved first.
c) Perhaps another way is to remove the crystals entirely from the quests (reduce it to like 10 each.)
d) Make crystals unable to be traded player to player, and can only be sold in stacks of 99 on the market. Right now they're just dumping them up to 9999 at a time since they take up no inventory space.