Is there an answer?
All I can tell from reading thread after thread is we have Team STR, and Team VIT.
I don't want to farm CM for hours upon hours to buy the wrong accessories.
Also do we a list of stat caps?
Is there an answer?
All I can tell from reading thread after thread is we have Team STR, and Team VIT.
I don't want to farm CM for hours upon hours to buy the wrong accessories.
Also do we a list of stat caps?
Team VIT exists because how dire the situation with WAR is. It's a mathematically-inferior tank right now, but it is in practice much worse with how WAR gets burst-instagibbed. On a continuous basis, STR is more efficient in terms of healing, mitigation, and damage; if you're farming easier dungeons, you're certainly better off going pure STR. However, when you hit Titan HM and BC, WAR gets rocked so hard that I can see how VIT would be preferred. 'Course, the true efficient solution to that endgame content is not to bring WAR at all...
Sad story... but very trueTeam VIT exists because how dire the situation with WAR is. It's a mathematically-inferior tank right now, but it is in practice much worse with how WAR gets burst-instagibbed. On a continuous basis, STR is more efficient in terms of healing, mitigation, and damage; if you're farming easier dungeons, you're certainly better off going pure STR. However, when you hit Titan HM and BC, WAR gets rocked so hard that I can see how VIT would be preferred. 'Course, the true efficient solution to that endgame content is not to bring WAR at all...![]()
Gamemako hit the nail pretty much on the head, vit is a static buffer where as STR makes the skills that set the Warrior apart from the Paladin, whose static tanking eliminates the need for clutching defensive/self-healing during end-game. Warriors have more HP than paladins, however we're also more exposed than they are without activated abilities.
This being said, when we're using our abilities properly our stats exceed the paladin in virtually every aspect- briefly. My FC uses me as the main tank merely because I know what I'm doing, the paladin OT holds back his enmity to focus on using his additional silence that warriors don't have until he feels comfortable enough to main tank before switching over. For any other end-game team the thought of an unproven warrior tank in their pug is understandably frightening. If your rotations/macros aren't custom tailored before each fight you simply can't compare to a paladin that can 3 button spam and do everything a new warrior can't.
I would also point out that we out damage paladins, making us the ideal OT that can instantly become the MT should he go down long enough for him to throw a provoke and us to swap out of defiance if our DPS/Burst abilities are on CD.
I just cleared turn 1 coil with +1 Bravura with no problem at all because I have allocated all my stats to 30 VIT yielding me 7295 HP + food = 7495 HP in the end.
so basically, since we are so broken we have to stack VIT to become a HP sponge, when/if the mechanics worked properly/balanced we would more than likely stack STR.
No. VIT is just far to beneficial to begin with. 30 VIT gives you 550~ HP in Defiance. 30 STR gives you 2% Mitigation ( maybe ), and 7.5% damage.
As you start approaching full i90+full Gryphonskin Acc /w 5 Meld is the only time I would consider switching over to 30 STR. You really want to be around 7500 hp in Defiance, minimum for coils.
No, we don't. A properly played PLD in Sword Oath will do more damage than a WAR outside of Defiance. Just check the math (link in sig).
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