So what's your point?
No. You raise your HP + raise you EHP. Which is more than raising just your HP by stacking VIT and not including mitigation on top of it.
You're talking to someone who Tanks Caduceus with 6700 HP. It's not rocket science. If I'm sitting at near full health at the turn of 3 stacks, then something must be going right. I'm getting to the point where I'm outliving PLDs.
That would be good information. So yeah I'm interested in hearing that to. Would take out a lot of guess work.
I'm just not feeling you. While I'm sure people who haven't had my experiences may agree with your theorycrafting and hypothetical situations, I go and play and have a grand time and my healers have a grand time. They "work harder" when we hit 4 stacks cuz this WAR don't have to easy-button "lolHallowed Ground" But other than that, I've made believers out of them.
Looking forward to turn 2 tonight.
No you don't. Inner Beast was never meant to be spammed. I tried that and it didn't work.In order to increase WAR mitigation one has to sacrifice EHP.
I don't sacrifice EHP to use Inner Beast. People who use IB>Infuriate>IB do. Unless the mob is nearly dead, it's not going to work.
Math and simple logic does not explain my success. You think the math is right but the basic premise is incorrect.
I already figured out that you need a huge IB to make up for the Wrath V. But instead of concluding that WAR was broken, I concluded that my playstyle was wrong and changed it so I wouldn't suffer a loss of EHP based on my own actions.
In short, I L'ed 2 P
EDIT: INB4 I tank at end game.
Hi Pied.
I'd love to post a video of my Tanking success! And I would have already!
Unfortunately, Fraps freezes my client. You can see this in my Garuda Video. Even if it's 2 or 3 secs only, that can spell a wipe it if happens when Caduceus's split or at other sensitive times. I'm not about to risk wipes just to satisfy your curiosity. Garuda I can tank with my eyes closed and my screen frozen. Caddie... eeeeeeh... not so much.
But the mechanics of the fight makes mitigating damage easy. Basically the goal is to DPS hard in the beginning and force an early split. Because I can survive up to 4 stacks of steel scales, having it split at 2 stacks isn't that big of a deal since usually a slime pops shortly after that and we can keep it at one.

Reply With Quote



