Berserk does nothing to STR. It affects attack power. Attack power does nothing to parry. Are you just *that* stupid? WAR has a whole *9* higher STR. If you honestly think there's a stat disparity between the two large enough to make anything *resembling* a difference, you're an idiot.
WAR and PLD use the same gear. Axes might have more than swords, but no PLD uses a sword alone: they have shields will add up to the exact stat disparity between a 2h and 1h weapon.Parry procs on War more because our gear has more parry+ of it
Except that Parry and Block are the exact same thing. Block is just what a Parry becomes when you're using a Shield. When you compare Block to Parry, PLD has the higher chance. If you're just comparing the word "Parry" to the word "Parry", it's only because you're an idiot that doesn't know anything about calculating mitigation.AND when your chance to block activates the chance to parry is 0.
Care to post anything to support this? Some raw data perhaps because you've demonstrated time and time again that you lack the basic math skills of the average elementary school student. Judging by your past performances, that dodge chance you're referring to is likely closer to 3%.We also dodge more. My math could be off on the total of 15% total mitigation but that's what it seems to work out to. Even if it's 6.25 with optimum stats that's a constant 6.25% damage reduction that scales with damage always.
Except that a PLD can do Shield Bash more often for the same exact duration. And there's nothing out there that actually matters to tank that is stun susceptible in anything *approaching* the way you describe. If you want to tank trash, fine, but I care about tanking *bosses*.Another point is that if the mob doesn't resist it, our stun stops 5 seconds of total DPS every 30 seconds, so if a mob is doing 1000 DPS, that's 5000 damage reduced over 30 seconds which works out to 166HP/sec incoming damage completely negated.



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