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  1. #1
    Player
    Terabyt3's Avatar
    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    279
    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    the higher hp pool is only there to allow us to take a hit and THEN recover.

    i cant even be botehred to argue this point any longer. No one cares how many turns youve downed there is more strain on healers and DPS IS THE SAME. go do teh maths and run some parser tests mate. just cause we have big axes does mean we're a dps.

    PLD shield oath is your answer to lower dps? Are you special? Read the tooltip for defiance mate. then Shield oath. Then give yourself a slap.



    Regardless of how you compare above 450~ incoming dps paladin is better. PLD's mitigation scales. WARs does not. It's basic mathematics.

    No one said coils or content are inpossible so stop with the d**k swinging.

    Edit: See post #44 if you're having trouble accepting this Vahn. It put it in simplest terms. There is a point where PLD becomes a better tank than WAR. That point is somewhere before Titan HM. Numbers can't lie bud and the numbers show the diference between static mitigation and scaling mitigation.
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    Last edited by Terabyt3; 10-06-2013 at 12:28 AM.

  2. #2
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    Aug 2013
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    Limsa Lominsa
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    272
    Quote Originally Posted by Terabyt3 View Post
    i cant even be botehred to argue this point any longer.
    No need to get upset.

    I fail to see how when I pop Convalescence that +35% more healing towards me does not compensate, because that is huge. Not to mention Featherfoot, Awareness and Foresight. I don't get it, why don't you put down the excel spreadsheet and ACTUALLY give WAR a chance. Not to mention a constant 15% more healing all the time and 10% increased crit rate somehow lowers my DPS to be worse than PLD? I don't think you're running the numbers on that one.

    What turn are you on in coil? I'm on Turn 4 and tanking fine. I know when to rotate my defensive GCD's at certain parts during fights in order to maximize my tanking potential. The game is not just a huge excel document. I think either you have bad healers or you're getting upset at all the WAR hate and not realizing that it's a load of baloney when you actually think for yourself.
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    Last edited by VahnValbosce; 10-06-2013 at 12:33 AM.

  3. #3
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    Aug 2013
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    Quote Originally Posted by Terabyt3 View Post
    PLD shield oath is your answer to lower dps? Are you special? Read the tooltip for defiance mate. then Shield oath. Then give yourself a slap.
    I can see you're mad, but to say that PLD does overall more DPS than warrior is just ridiculous.

    I'll be back when Turn 4 is down with a screenshot.
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  4. #4
    Player
    Terabyt3's Avatar
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    Mar 2011
    Location
    Limsa!
    Posts
    279
    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by VahnValbosce View Post
    I can see you're mad, but to say that PLD does overall more DPS than warrior is just ridiculous.

    I'll be back when Turn 4 is down with a screenshot.
    have you done any comparisons? Or is this just your gut feeling? Go parser it mate you'll see.

    Again who cares what coil you're on thats not the topic lol. You trolling or what?

    PLD has conv too btw... except it does 30% for him......

    Go look at post #44 maths dont lie. If you still wanna believe static mit beats scaling you're either an idiot or so stubborn you may aswell be. Oh btw my main is WAR too. Even I know when the numbers show the things they do it's hard to argue with the evidence.


    Answer me one question. With your perfect rotation. In a 2 minute fight how much damage can you mitigate through self healing?

    Then take that number and multiply it by 4 (average 25% mitigation from a pld).

    As soon as dps exceeds that number PLD becomes more effective. Its THAT simple.
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    Last edited by Terabyt3; 10-06-2013 at 12:41 AM.

  5. #5
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    Quote Originally Posted by Terabyt3 View Post
    Go parser it mate you'll see.
    Who's running the Parser? WAR's that don't know how to use their Offensives properly?

    What coil I'm on and what coil I beat matters, and it IS the topic. Everyone's problem is that WAR for some reason "Cannot" do endgame content, and here I am, doing it. So PLD is the mitigation tank and WAR is the HP Pool tank. +15% constant is way better than PLD's 30% for 20 seconds. Pretty sure I don't even need to run the numbers there to figure that out. WAR regular enmity rotation is higher, you seem to completely forget Maim (Constant +20% DMG Output) and Storms Eye (to lower slash resist by 10%). Most warriors forget that they can even put in a DPS rotation between enmity rotations. Also, when multiple enemies are on me I pop Vengence for tick DMG, AoE'ing mobs in Turn 4 during AoE phases with overpower and Offensive GCD's.

    What is PLD doing? Popping defensive GCD and rotating to RoH, with the ocassional FoF.
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  6. #6
    Player
    Gamemako's Avatar
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    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by VahnValbosce View Post
    Who's running the Parser? WAR's that don't know how to use their Offensives properly?
    I love the logic. "I can't be wrong, so the numbers must be wrong!" It's silly.
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  7. #7
    Player
    javid's Avatar
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    Mar 2011
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    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Terabyt3 View Post
    ^this..... They put it better
    Berserk with a smart healer is marginally better than FoF. Esuna HEALER...ESUNA....WArriors need it.

    Fight or Flight: effective 10% dmg bonus
    Berserk: effective (with smart healer) 11%** dmg bonus ( Berserk does change attack power; but how attack power relates to dmg is yet unknown; however assuming linearity : Att(n)= Dmg(n); 1.5*Att(n)= 1.5*Dmg(n) )


    Nevertheless; Fight or Flight is less hassle and the "EASIER" skill (I myself prefer it to berserk overall; BUT NOT SITUATIONAL; which is the main reason bersker is used- to max IB)
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  8. #8
    Player
    Jediman's Avatar
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    Jul 2011
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    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    Quote Originally Posted by Terabyt3 View Post
    the higher hp pool is only there to allow us to take a hit and THEN recover.

    "the higher hp pool is only there to allow us to take a hit and THEN recover."

    Don't you think thats bit like dark knight when they will release it. There are still jobs class that might be release based on Final fantasy XI (since half of the team doing split work)

    WAR =DPS why because of the 2 hand weapon more sewing goes to it bit like samurai and dark knight in final fantasy XI...

    This will solve the problem rather having WAR as tank and have it unbalance class because war class would want the same thing as PLD.

    What is being ask now is for WAR to do more damage and use skill to heal more after that.
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  9. #9
    Player
    Tanaya's Avatar
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    Mar 2011
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    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    Apparently it's a good thing to be the worse class now.
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  10. #10
    Player
    javid's Avatar
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    Mar 2011
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    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Tanaya View Post
    Apparently it's a good thing to be the worse class now.
    That's what makes completing hard stuff "IMPRESSIVE". And for a few they find this kind of challenge as the only game they want to pay for. Others don't ... they want "Balance". And that's fine; I agree with Community run games b/c they pay for it. In the end they should get what they are paying for. If they want an easier Warrior class that scales with CONTENT then I hope SE gives it to them. Me and my true WArriors will fight until that end.
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