So with those 2 systems coming, maybe we can get an idea of how many broken stuff we can do and how SE can fix those issues. We should probably conjure up a list which consists of everything that's abusable with these 2 systems, and with the solutions! For all it's worth, it might give SE ideas..
Vote Kick:
- Kick one-two random DFer when running with FC/premade(Solution: ???)
- Kick someone near the end (Solution: Prevent kicks during/after final boss fight?)
- Kick someone watching cutscenes (Solution: ???)
- Kick someone before chests (Solution: ???)
MVP:
- Threaten to do nothing if not voted MVP(granted, you can lie..but i think this behavior itself if arise is very inappropriate)
- Promise to vote one another, and someone lie
- Not really how to break it, but might discourage FC/Premade groupings
Thoughts anyone?
Thanks for the suggestions guys! I'll put up a list here for what people have said.
Suggestions people made:
Vote Kick:
- Have cooldowns for kick. Would be a good idea, but still abusable cause well, some people are that special.
- Have kick limits daily. Again, it's not impossible but I think the chance of getting 3-4 "bad' groups in a row is not impossible.
- Vote to skip cutscenes - Sounds like a fair idea except that it really makes a player that likes to watch cutscenes sad.. There's a very high chance someone went with a premade 6-7 group and missing one person. I'm torn on this, because it can be argued that if one person wants to watch CS while the other 7 doesn't it might be considered selfish. I am however on the opinion that cutscenes may be watched when it's on the instance, because immersion etc.
- First-timers to any dungeon (players who have not completed it yet) cannot be kicked unless they are AFK/disconnected. This is good! Although the "very" bad apples whose life exists to make others harder (for example, doing barely enough not to be seen as AFK, taking super slow time during cutscenes e.g. 15 minutes for one scene) I think most people will want their first run to be smooth.
- No kicks during combat, no kicks directly after a boss is downed & loot is being rolled on, and no kicks after final boss has been defeated. Hmm, what about let's say kicks before the tonberry king? I agree this is a good idea, but still mildly abuseable.
- A dungeon party has a cooldown on successive kicks. Seems like a good idea. No daily limits, but timer restriction for successive kicks.
- Replacements for kicked players must be drawn from the random Duty Finder pool. Manual invites to specific characters are only possible if someone leaves voluntarily, or was AFK/disconnected. Really good idea! I think this will prevent players that on purpose wants to kick someone near the end to help their friend pass something.
- The penalty for abandoning a DF group increases with each group you abandon per day. Penalty for leaving a group that includes a first-timer is also increased. I think this one is a bit harsh as it is. It would probably encourage people to start witch hunting someone who contributed the least or made the most mistakes and pressure him/her to leave first or just vote kick him/her.
- Someone told me that in WoW, they implemented a system where players who were manually grouped together before entering DF were collectively counted as one "vote." This would be good if there's many people and groups come as chunks of people instead of like 4-2-2, but let's say you went as an honest group of 3 and you meet "That guy" which automatically gets impossible to votekick because you only have one vote?
MVP:
- Restrict amount of maximum MVP votes you can get in a day(what would happen if person is capped? prompt to vote another player?)
- The biggest flaw i can see with the MVP system is that certain roles will just get ignored. I suspect that Tanks will receive a high percentage of the MVPs for doing simple things like marking mobs. What can someone in a DPS role offer to set them apart from the other DPS in the party? This is one concern as well, but I guess tanks would deserve it because they are a class that is low in amount? But I can see other things stemming from this such as favouring a healer, or an amazingly geared DPS regardless of how they play.
- Only thing I dont like about vote-kick is when there is a majority of same-guild "voters" taking the advantage and being an ass to anyone that joins. Don't worry, if you go premade there's no MVP! I think this is to encourage the use of DF.
Let me know if there's anything I miss! Surprisingly, there's very few concerns about the MVP system, although the concerns we have now are actually quite valid (some classes being more noteworthy than others, although everyone has its own role)