Quote Originally Posted by Teknoman View Post
I see that they might be expanding the story alot now, but how would they keep the levels required to do so in check? Just have alot of story missions unlocked at or around rank 50? Especially since it seems like they are going by character rank and not a fame/points system. Unless they end up lowering the required ranks for missions once they add a decent amount.
Well, you got a point. I've no idea how they would deal with it...maybe just do like ToAU, where most content were already focused to people with capped classes. I would hate seeing content like CoP again, with rank cap at every area...that was extremely annoying IMO.

However, knowing how pragmatic and methodic SE is, i'd not expect the real content to pop before the first cap raise.

Here what i'm expecting:

The big patch next month bringing the first cap raise (because there's already people with nearly everything r50) to 60.

September bringing the PS3 version and the first expansion, bringing a second cap raise (i guess 70 or 80...75 would be way too "expected"), the new races and the advanced job system together with some new classes (ya, classes...like arcanist and musketeer). By then we might have the rest of Eorzea map unlocked and only then the real endgame content.

IMO, the missions might keep becoming higher content until we reach this point, where we will have the "real" cap of the game. But, seeing the rank spacing between missions is dropping, i might be waiting a new one every 2~3 ranks.

...but, again...its just some crazy guesses. =P