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  1. #7
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Other mmos, mostly, have not been so position sensitive so position-polling rate is not an issue with them. I did not play TERA long enough to make it to endgame, so I don't know about them, and in AAA gaming, TERA is the only other MMO I've seen with positional sensitive combat like this.

    That, and all tanks had counters to slight lag. Combat in Warcraft, for instance, suppressed any evidence of the issue.

    If this game cloned wow's combat, noone would be complaining at all but the twisted irony (not really irony, but whatever) is that the game depends so vitally on player position and polls for it at such an infrequent rate that it can't be sure where the player actually is. Hence, you have players dying outside the "fire" on other player's screens.
    (3)
    Last edited by Steeled; 10-03-2013 at 08:04 AM.