Quote Originally Posted by Wildsprite View Post
they could change all of this by making it so the client could poll info to the server, but it doesnt work that way. the servers poll everything at 300ms without exception which is something that only works in a slow paced game which this isnt
If you do this it allows for packet injection. I vote NO. If there is any client polling you will get situations like Phantasy Star Universe where everything can be hacked.

Duty servers should have a higher polling rate, that is all.