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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    96
    Quote Originally Posted by Alavastre View Post
    You can complain this is the same old game, with a new skin. I get that. But then what game do you propose that is so much different? In the end, most MMO's are the same game, and if they're not, they're rather dull or have other limitations.
    I just wished SE would have tried to inject more uniqueness / innovation into 2.0. I get that they wanted to go the route which they think is safe (basically copying / selecting features which are good in other MMOs plus some tweaking and FF reskinning)...but I hoped for more Well, let's see what they can come up with in the future.
    (1)

  2. #2
    Player
    Alavastre's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    243
    Character
    Gerad Rabanastre
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Recycler View Post
    I just wished SE would have tried to inject more uniqueness / innovation into 2.0. I get that they wanted to go the route which they think is safe (basically copying / selecting features which are good in other MMOs plus some tweaking and FF reskinning)...but I hoped for more Well, let's see what they can come up with in the future.
    They did what all businesses do. They look at success and try to emulate it. If you read Yoshi's strategy, he was very clear on this. And let's be honest, we're complaining about a good game not being unique, instead of 1.0, a bad game just being terrible. You have to look at this in context.

    I'm hoping the future will be more unique as well. Time will tell. They have solid ground to do just that.
    (1)
    "You keep using that word. I don't think it means what you think it means."

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    96
    Quote Originally Posted by Alavastre View Post
    They did what all businesses do. They look at success and try to emulate it. If you read Yoshi's strategy, he was very clear on this. And let's be honest, we're complaining about a good game not being unique, instead of 1.0, a bad game just being terrible. You have to look at this in context.
    I'd rather say: they did what most businesses do. If all businesses would just emulate and iterate on previous stuff, there would be little to no innovation in the market.

    I read Yoshi's ideas, and I can't say that I'm surprised of the outcome which is 2.0 because in fact he made very clear what they want to do. Anyway, I still hoped for more, that's why I referred to it as a 'wish', and I still have some hope for the future.
    (0)