Results 11 to 20 of 72

Threaded View

  1. #1
    Player
    Kaalan's Avatar
    Join Date
    Sep 2013
    Posts
    129
    Character
    Kalaan Elista
    World
    Cerberus
    Main Class
    Marauder Lv 60

    Stats, Thresholds and Gear optimization for WAR.

    I decided to take my post about stats and gear in another thread and post a greatly enhanced version of it to discuss it. This is my current opinion, based on the hours played as a WAR, what I gathered around the internet and many discussions, on what is the best way to gear a WAR. I'm only talking about gear that is not looted. Only Myth/Crafted gear. While Allagan Helm is a bit better than the AF+1 or the Allagan Belt is better than the DL one, those are loots and I don't want to base myself upon something I could loot in 8 month from now.

    /!\This is not a place to talk about WAR vs PLD or to talk about the fact that we're weaker right now or any other rant. I know it, almost everyone knows it, it is not the subject, please keep it simple./!\


    As an Highlander Hyur warrior, my lvl 50 stats with no gear at all is :

    STR : 215
    DEX : 181
    VIT : 233
    ACC : 341
    CRT : 341
    DET : 202
    PAR : 341

    Now let's put a Bravura +1, a full AF+1 armor and a DL belt on that poor WAR :

    STR : 367
    DEX : 191
    VIT : 401
    ACC : 419
    CRT : 341
    DET : 241
    PAR : 475


    What do we know about stats:

    Each STR threshold gives you an additional 1% mitigation upon parrying. 405 STR gives you 25% mitigation.
    Each DEX threshold raises your chances of parrying an attack. According to Ninjiitstu testing, there is a DEX threshold around 240 which significantly boost your parry rating.
    You need around 460/470 ACC for the first half of Coil to not miss. You can use a food for turn 4 and 5.
    WAR is scaling really well with CRT. Due to the nature of our "mitigation" which is mainly leech healing, with Inner Beast being the best one, we need to be bursty, and CRT is the best answer for that. Plus, it will boost your DPS quite a bit.
    DET isn't a really good stat. It's fine to have if you wanna meld more but you're capped on STR. Basically 1 DET = 0.145 STR (and in turn, 1 STR = 0.135 Weapon Damage, wich means 1 WP = 50.1 DET)
    VIT is quite simple, under defiance 1 VIT is roughly equal to 18 HP at lvl 50.
    PAR is kind of a mistery to me. Afaik, there's no official number on that stat, but it looks pretty weak. We have a good amount of it with our weapon and armor anyway.
    S.Speed is really the least usefull stat you can get as a WAR. You need too much to make any use of it. If you have some, well it's not bad, but don't gear for it.

    We're missing 38 STR, 20 DEX and 41 to 51 ACC to be gained from accessories to reach those important thresholds before getting more VIT and CRT.

    Gryphonskin Choker (HQ DPS) : 9 STR, 9 DEX, 9 ACC, 8 DET.
    Rose Gold Ear Screws (HQ DPS) : 9 STR, 9 DEX, 12 ACC, 6 DET.
    Gryphonskin Wristbands (HQ DPS) : 9 STR, 9 DEX, 12 ACC, 6 DET.
    Gryphonskin Ring (HQ DPS) : 9 STR, 9 DEX, 12 ACC, 9 S.Speed.


    For a grand total of 45 STR, 45 DEX, 57 ACC, 20 DET, 18 S.Speed.

    Now let's take a look at our current stats :

    STR : 412 405 threshold reached
    DEX : 236 getting close to the 246 tested
    VIT : 401 6263 HP in defiance NOT in a party
    ACC : 476 You're good for coil, might need a food for turn 4/5 but that's why we have it
    CRT : 341 Base 5.15% of crit chance
    DET : 261 Poor mans STR, got some ? Nice, but don't bother with it too much
    PAR : 475 I don't have any official number and as far as I know I don't think there is, but the stat is underwhelming anyway, if you happen to be a little short for a cap or anything, you can always meld it

    Time to meld now.

    You need to get more VIT, PAR and CRT. You wanna get 10 VIT, 9 PAR and 12 CRT on each of your accessories.
    For VIT, you need a grade IV materia, and a grade II.
    For PAR, you need a grade IV materia.
    For CRT, you need two grade III materia.

    Which will bring your stat to :

    STR : 412 405 threshold reached
    DEX : 236 getting close to the 246 tested
    VIT : 451 7170 HP in defiance NOT in a party
    ACC : 476 You're good for coil, might need a food for turn 4/5 but that's why we have it
    CRT : 401 Base 9.3% of crit chance
    DET : 261 Poor mans STR, got some ? Nice, but don't bother with it too much
    PAR : 520 I don't have any official number and as far as I know I don't think there is, but the stat is underwhelming anyway, if you happen to be a little short for a cap or anything, you can always meld it

    Now we still have 30 point to allocate, into STR, VIT, or DEX.

    There's only one optimal way here. Anything you need to reach the next DEX threshold and then all in VIT.
    246 has been established as a sure amount of DEX to hit that next parry rating increase so I'll go for 10 DEX and 20 VIT here.

    Final stats with 10 DEX 20 VIT allocated then be :

    STR : 412 405 threshold reached
    DEX : 246 246 tested threshold reached
    VIT : 471 7532 HP in defiance NOT in a party
    ACC : 476 You're good for coil, might need a food for turn 4/5 but that's why we have it
    CRT : 401 Base 9.3% of crit chance
    DET : 261 Poor mans STR, got some ? Nice, but don't bother with it too much
    PAR : 520 I don't have any official number and as far as I know I don't think there is, but the stat is underwhelming anyway, if you happen to be a little short for a cap or anything, you can always meld it


    Note :
    - Any discussion is welcome as long as it concern stats, threshold, and gear, in an end game point of view, and most importantly, as long as it is a quality intervention.
    - I know that some tanks are getting extra accessories to meld fire resistance on it for Coil's turn 5. I don't know much about it's effectiveness but anyway, this is extremely situational and not the point of this post so, here, I mentioned it, won't go any further on that topic right now.
    -I am not a native English speaker so I assume there will be a lot of mistakes, feel free to contact me about it if it bothers you and wanna fix it.




    Sources :
    WAR Dex and Parry testing!
    Final Fantasy XIV: ARR - Stat Weights & Min/Maxing
    B.L.I.T.Z.B.A.L.L.
    xivdb
    This very forum.
    (13)
    Last edited by Kaalan; 10-08-2013 at 01:39 AM.