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  1. #1
    Player
    ntall1's Avatar
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    Johra Burgers
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    Leviathan
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    Conjurer Lv 50
    If it was really a server issue it would affect 100% of the players online at the time. Not just 85% of them......
    (1)

  2. #2
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    Appleh4x's Avatar
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    Jan 2013
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    Aka Kitsune
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    Goblin
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    Marauder Lv 51
    Quote Originally Posted by ntall1 View Post
    If it was really a server issue it would affect 100% of the players online at the time. Not just 85% of them......
    It is if the server is specifically timing out certain IPs to improve service going to others. I think it's kind of funny that an SE rep specifically told me it was the server, and you guys are still acing like that isn't the problem.
    (0)

  3. #3
    Player
    Nekodar's Avatar
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    Nyaano Nohea
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    Midgardsormr
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    Conjurer Lv 70
    Quote Originally Posted by Appleh4x View Post
    It is if the server is specifically timing out certain IPs to improve service going to others. I think it's kind of funny that an SE rep specifically told me it was the server, and you guys are still acing like that isn't the problem.
    1) Lag issues are from congestion
    2) A small number of 90k's can be from the server
    3) As can be proven by plenty of people, not all 90k's are SE's fault

    Don't read more into the reply you got than is needed.
    (0)

  4. #4
    Player
    Appleh4x's Avatar
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    Aka Kitsune
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    Quote Originally Posted by Nekodar View Post
    1) Lag issues are from congestion
    2) A small number of 90k's can be from the server
    3) As can be proven by plenty of people, not all 90k's are SE's fault

    Don't read more into the reply you got than is needed.
    I'm not reading more into it, the SE guys didn't have me run any tests, this is what they flat out told me was the problem. My own traceroutes I have run here on the forums are fine and the ones you are referring to about other people "proving" some aren't SE's fault is BS. A 200 ms ping is 1/5 of a second. That is what cogent is giving those people, 1/5 a sec of lag. What everyone is complaining about is actually several full seconds of lag, timeouts, etc that are the fault of the server. You guys have been wrong from the start and know next to nothing about how a traceroute actually even works. I saw someone blame a lone * (timeout) as the problem in someone's traceroute, not a full timeout mind you, but 1 lone asterisk.
    (0)

  5. #5
    Player
    Nekodar's Avatar
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    Ul'dah
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    Nyaano Nohea
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    Midgardsormr
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    Quote Originally Posted by Appleh4x View Post
    I'm not reading more into it, the SE guys didn't have me run any tests, this is what they flat out told me was the problem. My own traceroutes I have run here on the forums are fine and the ones you are referring to about other people "proving" some aren't SE's fault is BS. A 200 ms ping is 1/5 of a second. That is what cogent is giving those people, 1/5 a sec of lag. What everyone is complaining about is actually several full seconds of lag, timeouts, etc that are the fault of the server. You guys have been wrong from the start and know next to nothing about how a traceroute actually even works. I saw someone blame a lone * (timeout) as the problem in someone's traceroute, not a full timeout mind you, but 1 lone asterisk.
    90000 disconnect is not the same as the lag issues. They are two separate problems.
    Lag issues come from two main points: 1) Server congestion (affects most people on at the time), 2) Packet shaping (affects only people whose path is being shaped)

    I'm not saying the 90000 error is never on SE's side, but in general it's not, and it's also not the same thing as the lag issues... Please understand the difference between these issues and that there are more ways than one that things can go wrong.
    (1)

  6. #6
    Player
    Gonzothegreat198's Avatar
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    Aug 2013
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    New Gridania
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    Thorlorin Dragonsbane
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    Midgardsormr
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    Marauder Lv 50
    Quote Originally Posted by Nekodar View Post
    90000 disconnect is not the same as the lag issues. They are two separate problems.
    Lag issues come from two main points: 1) Server congestion (affects most people on at the time), 2) Packet shaping (affects only people whose path is being shaped)

    I'm not saying the 90000 error is never on SE's side, but in general it's not, and it's also not the same thing as the lag issues... Please understand the difference between these issues and that there are more ways than one that things can go wrong.
    I'm really starting to wonder, when they did that upgrade, did they just add servers or did they also increase the bandwidth and capabilities of the networking hardware and infrastucture to handle the increased amount of incoming connections as a result of the increased server capacity.
    (1)

  7. #7
    Player
    Cynthis's Avatar
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    Cynthis Ravenbrook
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    Ragnarok
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    Conjurer Lv 60
    Quote Originally Posted by Gonzothegreat198 View Post
    I'm really starting to wonder, when they did that upgrade, did they just add servers or did they also increase the bandwidth and capabilities of the networking hardware and infrastucture to handle the increased amount of incoming connections as a result of the increased server capacity.
    That might be a very good point. I've been able to get on twice since they did that so they screwed something up.
    (0)

  8. #8
    Player
    ntall1's Avatar
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    Johra Burgers
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    Leviathan
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    Quote Originally Posted by Gonzothegreat198 View Post
    I'm really starting to wonder, when they did that upgrade, did they just add servers or did they also increase the bandwidth and capabilities of the networking hardware and infrastucture to handle the increased amount of incoming connections as a result of the increased server capacity.
    This is the reason that every mmo ever has had all their servers in many different data centers around the world, and not in one single location.
    (0)

  9. #9
    Player
    Gonzothegreat198's Avatar
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    Thorlorin Dragonsbane
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    Midgardsormr
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    Quote Originally Posted by Appleh4x View Post
    It is if the server is specifically timing out certain IPs to improve service going to others. I think it's kind of funny that an SE rep specifically told me it was the server, and you guys are still acing like that isn't the problem.
    Another issue? You weren't told jack by an SE rep, you were given an automated response, one that had been given countless times before. You mentioned you 90k'd so they gave you the generic automated response for 90k issues. That in and of itself is not enough evidence to then go and say "HEY GUYZ I KNOW WHAT YOUR PROBLEM IS". If you would actually look at the various other threads in this forums you would see that there is strong evidence for there being either a server-side network infrastructure(ie routing/cabling) or network hardware(Router, switch, access point) issue. Especially since the latest posts have almost nothing to do with 90k. Its all about major lag, rubberbanding, strobe effect...etc.
    (0)

  10. #10
    Player
    Brises's Avatar
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    Brises Ravenheart
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    Leviathan
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    Conjurer Lv 50
    Quote Originally Posted by Appleh4x View Post
    It is if the server is specifically timing out certain IPs to improve service going to others. I think it's kind of funny that an SE rep specifically told me it was the server, and you guys are still acing like that isn't the problem.
    Most businesses outsource their tech support to agencies who are not even involved with the product, and are given a list of things to say when someone contacts them. It is very rare that an issue needs to be forwarded to the actual contracting business. Many times people will get answers from these "support" agencies that are completely false.

    And as far as "all problems"? I have never had a 9000 error, but have had others. That message only specified the 9000 error code.
    (0)