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  1. #1
    Player
    Tronic's Avatar
    Join Date
    Aug 2013
    Posts
    128
    Character
    Ein Ara
    World
    Midgardsormr
    Main Class
    Marauder Lv 50

    戦士はバランスが取れている?

    戦士はバランスが取れている?

    NAの選手はナイト製品が優れていると思います。問題があります:

    1)戦士 "cooldowns" / CD に(フォーサイト、ブラッドバス、etc)のナイト クールダウン(センチネル、インビンシブルなど)よりも悪化している。

    2)戦士ヒーリング(癒す?)(原初の魂、シュトルムヴィントなど)ナイト 緩和(より悪化している忠義の盾)。

    これは "Titan Hard Mode"や "Bahamut's Coil"のような場所で悪いです

    JPの選手はどう思いますか?

    注意:これはGoogle翻訳を使用して書かれました。
    (21)

  2. #2
    Player
    Lhun's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    103
    Character
    Samuel Bellamy
    World
    Aegis
    Main Class
    Marauder Lv 11
    I commend you for asking them directly. The truth is it's 50/50 split (not majority like in NA). The thread where the balance is discussed: http://forum.square-enix.com/ffxiv/t...82%B9%E3%83%AC

    People seem to be very frustrated on both sides, some to defend the viability, and others with frustration in not getting recruitment notice (party invite for raid), because of think Warrior is "unstable" HP low HP high. It's a scary predicament on the SURFACE, but not really scary, in reality.

    Nonohana is a bit like me on the japanese forums. He defends the Warrior and has cleared true Titan, true Garuda, and is on (coils of)Bahamut. If you're using google translate, it will translate "Wrath" as "Lars". When you're reading the posts it helps to know some terms to make more sense of it.

    "War Cry" is "Berserk", etc.
    (2)
    Last edited by Lhun; 10-02-2013 at 09:41 AM.

  3. #3
    Player
    Mapex's Avatar
    Join Date
    Sep 2013
    Location
    リムサ・ロミンサ
    Posts
    31
    Character
    Ludwig Zildjian
    World
    Gungnir
    Main Class
    Marauder Lv 70
    We also discussed in the JP forum already. The number of threads is still small.
    Opinion has come out about the balance of knight and warrior.
    It is the thread of this place.
    http://forum.square-enix.com/ffxiv/threads/87944-% E6% 88% A6% E5% A3% AB% E3% 82% B9% E3% 83% AC

    Warrior to be able to play an active part more.
    I want a comment from the development.

    used google translater
    (2)

  4. #4
    Player
    Tronic's Avatar
    Join Date
    Aug 2013
    Posts
    128
    Character
    Ein Ara
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lhun View Post
    I commend you for asking them directly. The truth is it's 50/50 split (not majority like in NA).
    Do they not question things as readily?
    If you're using google translate, it will translate "Wrath" as "Lars". When you're reading the posts it helps to know some terms to make more sense of it.
    Yeah, I was wondering what that was, thanks.

    Quote Originally Posted by Mapex View Post
    We also discussed in the JP forum already. The number of threads is still small.
    Why do you thinks this is? JP players don't talk about this very much?

    Quote Originally Posted by Mapex View Post
    I want a comment from the development.
    Us too!!! Watashi tachi mo!
    (1)

  5. #5
    Player
    folder's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    New Folder
    World
    Bahamut
    Main Class
    Marauder Lv 50
    We know WAR has some problems to role tank.
    No one want WAR to come THM or Coil in JP. Ah... I think it's same anywhere.
    So we discussed and claimed about the problems in this forum or other places.
    In result, Dev team takes no action as you know.

    But I think, Yoshida and Dev team can't ignore us anymore.
    Because clearly WAR is not needed at THM and Coil.
    They should some fix about the balance of jobs.

    Thanks for visiting JP Forum.
    We hope WAR get some buff...

    # I'm not good at English. 【私は英語が話せません。】
    (4)

  6. #6
    Player
    Ains's Avatar
    Join Date
    Aug 2013
    Location
    りむさろみんさ
    Posts
    456
    Character
    Ains Reinz
    World
    Alexander
    Main Class
    Gladiator Lv 50
    I'm SCH.
    I think... FIG is Tank, but neary DPS.
    Last time, when i go to the ID with my friends, Our PT went in a configuration called "PLD" "FIG" "DRG" "SCH"
    We were able to capture the ID so quickly.
    Certainly, PLD is good at protecting PT than FIG...
    But... But! FIG is so powerful!! and so hard body!!
    So I think FIG is Tank of DPS closer
    Yes, Powerful Tank!!
    (2)
    Last edited by Ains; 10-02-2013 at 09:12 PM.

  7. #7
    Player
    Tronic's Avatar
    Join Date
    Aug 2013
    Posts
    128
    Character
    Ein Ara
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by folder View Post
    No one want WAR to come THM or Coil in JP. Ah... I think it's same anywhere.
    はい、NA が同じです


    みんなーさん、応答 に ありがとう ございます!

    私たちは よしだ なおき ーさん が待機願っていますが、彼はNAフォーラムを読み取ることはありません >。<
    (8)

  8. #8
    Player
    Mapex's Avatar
    Join Date
    Sep 2013
    Location
    リムサ・ロミンサ
    Posts
    31
    Character
    Ludwig Zildjian
    World
    Gungnir
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Tronic View Post
    Why do you thinks this is? JP players don't talk about this very much?
    Views and the number of threads is one with a lot so in the JP forum.
    This is seen in the development, we are also waiting for a reply from development.

    I also have been discussed as well as how to combat and proposed adjustments of ability.
    We warrior would like to be MT.
    (3)

  9. #9
    Player
    Tronic's Avatar
    Join Date
    Aug 2013
    Posts
    128
    Character
    Ein Ara
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    再びみなさんこんにちは。

    Pocchoryモデレータは次の "プロデューサーレターライブ"のための質問を収集している。

    Terabyt3は戦士のバランスについて質問をした。彼らはこの問題を解決しようとしている場合、彼は尋ねます。これは、スレッド内の最初の応答である。彼らはよしだ なおきーさんに質問をするようにのような("Like")をクリックしてください!これは、スレッド内の最初の応答である。

    http://forum.square-enix.com/ffxiv/t...97#post1373397

    または、スレッドに移動するには、ここの青い矢印をクリックすることができます。

    Quote Originally Posted by Terabyt3 View Post
    Although you have already been asked about Warrior during the TGS and gave an answer that more research had to be done by the community new information has come to light.
    Warriors main form of mitigation (Self healing) is static and does not scale with incoming damage.
    Paladins main form of mitigation is % based so scales according to incoming damage.
    Warriors shine when the incoming damage (dps) is below or close to their mitigation (self healing).
    However Titan and Coil both have way higher DPS and this is showing the obvious difference between scaling and static mitigation. So long as static mitigation is present for warrior this will always be the case.
    Are the development team aware of this and do you have any plans to have WAR get a form of scaling mitigation comparable to PLD (Not increased parry rate though. My idea was increased potency on self healing reflecting the damage incoming so that the self healing done is ALWAYS comparable to the ammount blocked by a PLD. The more damage coming your way the more your storms path, IB and bloodbath heal you for. Bloodbath, Thrill of battle and IB need to be comparable to PLD's % mitigation from his cool downs combined. Storms path need to be comparable to block. A war will self heal more the more damage he's taking and the more damage he's putting out. Real defiance!)?
    ありがとう!
    (11)

  10. #10
    Player
    Juggrer's Avatar
    Join Date
    Oct 2013
    Posts
    10
    Character
    Jugg Ler
    World
    Ifrit
    Main Class
    Marauder Lv 50

    Im Japanese

    Although I am a Japanese, I regard the fighter as it is absurd and unfortunate.
    Everybody Japanese is also the same feeling.
    Let's appeal to management more!
    (1)

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