Remove Path.
Heavy Swing -> Maim -> Steel Cyclone
Steel Cyclone:
TP Cost: 200
Delivers an attack with a potency of 300 to all nearby enemies. Ignores the 25% damage penalty inflicted by Defiance. 100% DMG returned as HP. Can only be used if Wrath = II or higher. Consumes II Wrath.
Combo Action: Maim
Combo Bonus: Raises Skill Speed by 5% for 12s
Defiance: Increases maximum HP by 25%, while lowering damage dealt by 25% and increasing enmity. Reduces damage taken by 10%.
Effect ends upon reuse.
Using certain actions while under the effect of Defiance will grant Wrath. Each unit of Wrath increases critical hit rate by 2% and and HP recovery via curing magic by 3%. When five units are stacked, you will become Infuriated. All Wrath is lost when Defiance ends.
Rampage: Enemy attacks are nullified; consumes one unit of Wrath per attack nullified. Raises Parry rate & Skill Speed 15%. Duration: 30s
Edit #1
I feel like Wrath and Wrath units could be much more dynamic both in what they can do and the amount that gets consumed by certain abilities. (Why is it all Wrath abilities consume all of your Wrath units??) Rampage would allow the Warrior to truly mitigate some damage without being the same as a Paladin (Bulwark/Sentinel/Rampart). Of course some moves will bypass the Wrath mechanics so as not to make Warrior over powered and you might even want to shorten the duration of Wrath - but I think these changes would make Warrior's tool kit work a bit more seamless on higher end content.
Edit #2
An ability such as Life Surge should be available on Warrior - ensuring a 100% Critical hit and returning that damage dealt as HP would increase the utility of Inner Beast exceptionally. Wrath consumption via token based damage nullification is still my 1st choice when considering any option for balancing Warrior because it requires you to modify your play style to consistently build Wrath to defend yourself - once your Wrath/Rampage are exhausted you'll Butcher's Block -> Maim+Revised Steel Cyclone to cover your health loss while Infuriate ticks down, or build Wrath and hold it until Rampage ticks down. If you take a spike while at full health full Wrath V you can Inner Beast and recover, or partially recover with Steel Cyclone (Skipping Combo for the healing aspect) then shift into either a Bloodbath cycle or Rampage cycle. It maintain's Warrior's play style while making it comparable with Paladin - but if played inefficiently it puts you at "risk"; currently if you play with the utmost perfection you're still in a constant state of "risk".


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