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  1. #11
    Player
    Genesiser's Avatar
    Join Date
    Aug 2013
    Posts
    115
    Character
    Flig Neldajoa
    World
    Goblin
    Main Class
    Blacksmith Lv 50
    Make every self heal from the warrior (blood bath, inner beast, storm path) also add an absorption shield worth 150% of the amount healed. This would not only make the self heals worth while, but also smooth out the damage warriors take and not make warriors so spikey. In essence, this would make up for the lack of a shield.

    For example, you figure a pally has a ~25% chance to block ~25% of the damage taken. So 1 in every 4 hits are blocked, you figure a raid boss hits for what, 1k dmg? So every ~10 seconds (4 atks x 2.5 sec/1 atk) that is 250 damage reduced. (25 damage/sec reduced)

    For a warrior, if you used storms path every other 3 hit combo (I would assume you can hold aggro if you did that) then every 15 seconds a warrior would heal himself for 150 damage and get an absorption shield for 225 damage. (total of 25 damage/sec reduced)

    Also, every ~20 seconds a warrior could then use inner beast to heal for 1k and get an absoorption shield for 1,500 damage. This would go a long ways into making warriors damage taken much more steady and more viable.

    Finally, move the 15% heal modifier from wrath stacks to defiance baseline and just have wrath stacks add crit. That way if you use a move that takes away wrath stacks, it doesn't reduce your tanking ability.
    (4)
    Last edited by Genesiser; 10-02-2013 at 10:48 AM.