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  1. #1
    Player
    peaches's Avatar
    Join Date
    Aug 2011
    Posts
    384
    Character
    Egwene Al'vere
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Hachiko View Post
    snip
    A lot of what you say makes sense, as long as by buffing the Warrior the Paladin doesn't fall behind, and as a result have to buff Paladin because they don't want to nerf, thus making content easier.

    I haven't got to Coil yet (I seriously don't want to farm AK and WP 100 times to gear up for Coil), so my opinion is probably slightly skewed here, but this is my opinion at least - I think that most of Coils SHOULD be nearly impossible currently. With them releasing CT soon with lower tier gear than Coils, it will essentially make Coils useless to people who have got iLvl 90 gear. Personally, I think having iLvl 80 gear should be necessary to get the iLvl 90 gear, making CT actually useful to everyone. But that's a bit off topic for this thread I suppose.
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  2. #2
    Player
    CurlyBruce's Avatar
    Join Date
    Aug 2013
    Posts
    116
    Character
    Curly Brace
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by peaches View Post
    Words
    Take what SE says with a grain of salt. If they had done any testing whatsoever they would have known that PLD could survive past 3 stacks easily just by using Rampart let alone the multitude of other abilities they have. Shit, even WAR can survive 3 Stacks long enough for the DDs to burn it down or pop a slime. If we weren't meant to survive 3 stacks Caduceus, are we also not supposed to survive 4 Stacks Dreadnought in Turn 4? I'm glad they are finally admitting WAR has issues but trying to save face by saying it's because PLD is too strong on Turn 1 when they do the same thing on Turn 4 is absurd.
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  3. #3
    Player
    Eightbit's Avatar
    Join Date
    Sep 2013
    Posts
    116
    Character
    Eightbit Ho
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by peaches View Post
    snip
    A big thing is once the classes are nailed down it wouldn't be hard for SE to continue to release content scaled to be as hard for both classes. Adding harder turns isn't an impossible endeavor. Also game is still new and SE is still learning it's development strides for the game and player base.
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