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  1. #1
    Player
    Fuuljo's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Sewell Redd
    World
    Phoenix
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Cursedsoul View Post
    The need for attention and 'skill' is what makes the warrior valuable. If warriors are to be made better, make it minor. A 5% defense boost OR a 5%-10% self heal potential increase. Anything more than that would turn the warrior into another mindless job. Paladins are fine as they are.
    The attention and skill is needed on behalf of the healer, not the warrior, which is where the problem stems from. If you could be as good, if not better, than a PLD by being skilled there wouldn't be so much fuss over it. A good tank is ever conscious of their team and even more so their healer, as they are the lifeline of the group. Being a warrior means you're putting extra workload on someone else, who is also doing most of the work anyway.

    If said player is good at healing and triage, there's no problem. When presented with an alternative that it easier most players would take it, especially in a group environment where you want as little to go wrong as possible.

    Quote Originally Posted by Cursedsoul View Post
    (Side note: I wonder what people will be saying when PVP gets into the game...)
    It will be melee complaining about lag and being unable to hit anyone while BLMs run around spamming Icela-err, Scathe.
    (0)

  2. #2
    Player
    Maddrox's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    21
    Character
    Madd Rox
    World
    Exodus
    Main Class
    Pugilist Lv 60
    sounds like warrior just needs a 10% dmg reduction passive to be tacked onto Defiance , Maybe increased parry and parry effectiveness to put them a little more on par with paladins block/block rate, Warrior would still have a larger Hp pool / less dmg mitigation but wouldn't be such a chore to heal..

    As it stands the warriors in my FC have all re-rolled because they know its hopeless right now to tank as a warrior and from the sounds of the teamspeak chatter nobody wants to carry them through a raid..
    (1)

  3. #3
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Tanaya View Post
    FFXIV 1.0 would like to speak with you.
    Am I supposed to care? I didn't play 1.0, and from what I heard when I decided to purchase the game, it was a completely different game.

    The only reason I wish as much is so that some of you can see how ridiculous you are being. I mean hey, let's just assume everyone playing WAR is just an idiot and hasn't figured out how to play the class after a month of doing it, because that's totally rational, very sound thought process. Not insulting at all.

    The warrior is much more about well timed self heals and knowing when to use things like berserk... or maybe a "defense" cooldown.
    i am pretty sure that these are not the issues that WAR players contributing evidence disputing the vision of WAR are facing
    (1)

  4. #4
    Player
    Tanaya's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Delorean View Post
    Am I supposed to care? I didn't play 1.0, and from what I heard when I decided to purchase the game, it was a completely different game.

    The only reason I wish as much is so that some of you can see how ridiculous you are being. I mean hey, let's just assume everyone playing WAR is just an idiot and hasn't figured out how to play the class after a month of doing it, because that's totally rational, very sound thought process. Not insulting at all.
    I said what I said in response to your original quote because it already happened. And during that time, the situations was entirely opposite. WAR was the best, and PLD was the worst. That wasn't even an argument. It was fact.

    My underlying point is, any experienced MMO player has been through this dance before. You're also playing a game from SE, which has notoriously been terrible at class balance (though I will admit this game fares better than the previous ones). Anyone who says WAR isn't underpowered right now doesn't know what they're talking about, but it's going to take time for SE to realize that. The best thing to do is to just deal with the imbalance until that happens. Don't combat ignorance with more ignorance.
    (1)

  5. #5
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Tanaya View Post
    Anyone who says WAR isn't underpowered right now doesn't know what they're talking about, but it's going to take time for SE to realize that. The best thing to do is to just deal with the imbalance until that happens. Don't combat ignorance with more ignorance.
    SE doesn't need time to realize the program design they wrote and coded. WARRIOR is working AS INTENDED. However I agree they are harder to play with than pld and by class comparison are out matched. But by design a warrior can clear all the content in game though at a very high cost by comparison to a pld party WHEN dmg mitigation is crucial to victory.

    SE will realize the fans' appeal/nonappeal to the class over time. They may adjust to aswayed their base.
    (0)

  6. #6
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by javid View Post
    SE doesn't need time to realize the program design they wrote and coded. WARRIOR is working AS INTENDED.
    So I guess SE intended WAR just be the inferior choice? Seems like a good design. They should also make a DPS class that caps at 150 dps, then people can yammer on about how it's so much harder to play and show's a huge amount of player skill.

    Here's a reality check. As a tank damage mitigation is always cruicial to victory.
    (1)

  7. #7
    Player
    wlakiz's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Lenneth Val'kyr
    World
    Cactuar
    Main Class
    Marauder Lv 50
    So I was right, se didn't intend for pld to survive the current content. Maybe we can still expect a Nerf from them
    (0)

  8. #8
    Player
    PessimiStick's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    Quote Originally Posted by javid View Post
    SE doesn't need time to realize the program design they wrote and coded. WARRIOR is working AS INTENDED.
    So you're saying they suck at design? Because there are only two options. Either they can't design for shit, or they failed at implementing.
    (1)

  9. #9
    Player
    BarrettLionheart's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Barrett Lionheart
    World
    Typhon
    Main Class
    Gladiator Lv 50
    What are they going to do after that, take our "damage" away?
    (0)

  10. #10
    Player
    DukeGr's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    149
    Character
    Ralkon Kon'lai
    World
    Shiva
    Main Class
    Marauder Lv 60
    imo the real problem here is people not using warriors for endgame content Titan/Coil due to wanting easymode with pld titan and 5dps / 2pld's coil. WAR is capable of tanking everything with a decent group, its just harder to do for both the war and the healers. instead of nerfing and buffing classes they should force all of those instances to have 1 pld and 1 war mandatory even on premades. see problem solved.
    (0)

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