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PS3.
/10char.
Yup, PS3 limitations. Foot prints are kind of like shadows. You wouldn't think they're so heavy, but when so many characters are all at once...
Maybe an option to show only your foot prints would work better.
I was thinking the same thing as I was reading your postAn option would be nice. I could get behind that.
Reminds me of something to do about grass.....dunno why that rings a bell....



Footprints can easily be achieved with a simple texture addition. It's actually similar to the dust/snow/etc effect currently in-place, but requires no accompanying animation. A similar effect can be seen from video games throughout history, such as when you shoot a gun at a wall and a bullet hole texture is left behind. It's NOT a limitation thing.

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TS said something of immersing, realism, lack of depth... So i ought to think if he want the "when you stand on a sand slope and jump down, your foot prints will be bigger than when you jumping at one place"-kind of footprint.
Do footprint physics even exist? I meant basic footprints. The lack of footprints can make it hard to tell when you are walking on a rock vs sand. There are currently not even basic footprinting when you run on applicable grounds which is a huge step away from realism/immersion. Which is odd as its a very basic thing in pretty much every game these days and even older games. If SE wanted to go so far as the type of foot-printing you are speaking of that would be interesting but that itself would probably be to much depth and a strain on the game and not a noticeable thing at all. Footprints missing behind a character in a snowfield however, is extremely noticeable.
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