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  1. #1
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    Quote Originally Posted by SuzakuCMX View Post
    At least dLevel means you don't have to respec your stats when switching from a DoW to a DoM, 'cept for INT.

    Trololo.
    Well played sir. Well played.

    /golfclap
    (0)

  2. #2
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    Naylia's Avatar
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    Character
    Naylia Petrova
    World
    Sargatanas
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    Lancer Lv 60
    Quote Originally Posted by Kurokikaze View Post
    Well played sir. Well played.

    /golfclap
    It means you don't have to respec your stats to the point that they might as well just delete the whole damn stats page.

    If respeccing is the concern then just let us save "builds" by "job" - so that when you switch "jobs" it swaps your stats (which you've unlocked via Physical Level), your skills (which you unlocked via Discipline Rank), and your gear (which you bought, won, what not and meet the requirements (based on stats) to equip).
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  3. #3
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    Quote Originally Posted by Naylia View Post
    It means you don't have to respec your stats to the point that they might as well just delete the whole damn stats page.

    If respeccing is the concern then just let us save "builds" by "job" - so that when you switch "jobs" it swaps your stats (which you've unlocked via Physical Level), your skills (which you unlocked via Discipline Rank), and your gear (which you bought, won, what not and meet the requirements (based on stats) to equip).
    I guess that went over your head... Hes actually making fun of your suggestion and I'm laughing in agreement.
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  4. #4
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    Quote Originally Posted by Rentahamster View Post
    Take two players, one at rank 45, the other at rank 50. Give them the same exact stats and gear. You'll see a big difference.
    Yes, we will see a big difference. I don't think anyone is denying that. But, has anyone actually done this and generated a large dataset? That is the issue. The difference does not necessarily mean that rank is the determining factor. It's likely that that's what it means, but "likelihood" does not constitute proof.

    You're also missing details on the test: the characters need to be the same class and using the same gear.

    Quote Originally Posted by Peregrine View Post
    At this pont, rent...do you really think that?
    They won't see a damn thing lol...
    This from someone whose every post is a broken record demonstrating an unwillingness to acknowledge the other point of view. Asking for proof demonstrates a willingness to be convinced. Personally, I'm not interested enough in the answer to put a lot of time I don't have into analyzing a combat system which will be replaced in a month.
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  5. #5
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    But its not a combat system... It's a stat system. Two different things.
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  6. #6
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    Quote Originally Posted by Kurokikaze View Post
    But its not a combat system... It's a stat system. Two different things.
    I'm not sure what your point here is.
    My point was that the new combat system will very likely use the same stats in a different way, so any work analyzing the current state of the game would not be useful in the long run ( as interesting as it might be to some ).

    The application of stats in calculating damage is part of the combat system.
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  7. #7
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    Quote Originally Posted by Lerris View Post
    I'm not sure what your point here is.
    My point was that the new combat system will very likely use the same stats in a different way, so any work analyzing the current state of the game would not be useful in the long run ( as interesting as it might be to some ).

    The application of stats in calculating damage is part of the combat system.
    And my point was that you cant assume that they're changing everything in one fell swoop. They could bandaid a new combat system and leave stats intact and let it work itself out.
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  8. #8
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    Quote Originally Posted by Kurokikaze View Post
    And my point was that you cant assume that they're changing everything in one fell swoop. They could bandaid a new combat system and leave stats intact and let it work itself out.
    And that invalidates my point how? "My point was that the new combat system will very likely use the same stats in a different way" - almost the exact same thing you just said.

    I simply don't wish to start experimenting to reverse engineer the equations until we have a finalized system in place. And the words "very likely" were there to indicate that I was speculating to some degree.
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  9. #9
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    Physic's Avatar
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    Bladed Arms
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    Balmung
    Main Class
    Monk Lv 70
    kuro, you fail very badly at math, she only proved that dlevel increases your dmg she never compared it to anything else, she didnt do it with a level 50 weapon vs a level 1, all her stats are with level 1 weapon.

    if you dont understand the different behaviors of different types of equations at thier limits then you have no business trying to deal with equations. if you think that a hyperbola a quadratic and the equation of a line are the same types of relationships, and that the same data points are useful, then you just dont get it at all.

    But ehh why am i breaking my back, they are going to change the formulas anyway, and you still wont understand it until someone else puts it in your face and tells you what to do with it anyway. Dont worry, real math people will figure it out and hand you the answer to the equations, and you can just nod you head and quote them.

    you fail, good night sir
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  10. #10
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    There was math there? lol

    I'm sorry all I saw were some numbers under different circumstances that proved something you asked about AFTER the fact.

    You're pretty bad at trolling bro.
    (0)

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