You stop talking about stuff you don't know. No other player's IP is sent to your client besides the server you are connected to so it cannot inject packets to lag any other player.As explained, this parser disrupt other player's performance, not the software's user. It may be an intented/ badly programmed program injecting data for this optional purpose disrupting other customer's gameplay.
If able to provide more help on this bug thread, (assuming someone is aware of which software i'm talking about), post more details eventually.
Refrain from useless posts. This is not a chitchat about lag but a security issue. Thanks for your cooperation
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