As I'm sure I already mentioned in the original thread, I'm having this issue too.

A redesigned-from-the-ground-up big-budget pay to play MMO from someone like Square-Enix shouldn't be outperformed by F2P Korean and Chinese MMOs localised by companies that have barely been around for twelve months, never mind WoW.

I shouldn't have to sacrifice a goat to the God of L'agg before a progression boss (Titan, either mode), and there's no way you should be providing visual AOE "clues" if I'm apparently meant to completely ignore them and go off either memory, blind luck or a completely different timer (cast bar) that you don't by default let my main class (WHM) see anyway.