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  1. #1
    Player
    TerryQ1967's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Tal F'ash
    World
    Cerberus
    Main Class
    Arcanist Lv 50

    Sidequests/classes

    Once the sidequests have been done with main class, it would be nice if they where still available for the other classes we create. Main class and storyline quest you expect to only do them on your main class, but as we are able to create every class this game offers why not let's us re do the side quests. Seems a fair suggestion because to make these classes we are stopping the progress of our main.
    (3)

  2. #2
    Player
    reaver_angels's Avatar
    Join Date
    Oct 2013
    Posts
    8
    Character
    Sir Justice
    World
    Diabolos
    Main Class
    Gladiator Lv 40
    I completely agree.

    I didn't realise neither, once your main character has finished a side quest that's it for the other character classes. So, It's going to be difficult to level. your 4th character (imagine) on lv 35+ cause FATES don't come around often and i'm sure by then the 4th character with the other 3 at max cap lv it would be very time consuming. Dungeons don't necessarily dish out much XP at the end of them, except for actually being in a dungeon. I can't remember the exact xp earned whilst doing ''temple of qarn'' but I think at lv 27 it was about 800xp and at the end of that I only achieved 8000xp. That's pretty poor since dungeons take a while compared to FATES.
    (0)
    Last edited by reaver_angels; 10-01-2013 at 06:06 PM.

  3. #3
    Player
    Professor_JoJo's Avatar
    Join Date
    Oct 2013
    Location
    Florida
    Posts
    30
    Character
    Professor Jojo
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I believe dungeons give more than that, i can remember on a few occasions when i recieved over 20k+ exp from a low level dungeon and still got exp at the end also.
    (0)
    I heal to prevent the death of many that you would cause healing.

  4. #4
    Player
    Rhona's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    70
    Character
    Yvie Reyne
    World
    Cerberus
    Main Class
    Archer Lv 32
    I noticed there seems to be two areas per level range per starter zone. So I'm going to try leaving one of the two areas for a later class. If we can do that in all 3 starter areas that would give some quests for 6 different classes. Of course that for lower level play only I guess. Once you leave the starter areas it won't be so easy.
    (0)

  5. #5
    Player
    TerryQ1967's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Tal F'ash
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Dungeons may be ok for those that have plenty of time, but for those of us that don't having the ability to do the side quests on each class would of great help. Plus as Gil is so hard to come by, the quests would also boost income.
    (0)

  6. #6
    Player seekerofpower's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Virtuous Abyssus
    World
    Goblin
    Main Class
    Arcanist Lv 70
    Many of the sidequests don't make sense to repeat, as they tell a story or are in a chain.
    (0)

  7. #7
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    I still recommend doing dungeons and guildhests on every class you level. It's important to know how to play that role in those situations. Plus you get exp and, hopefully, loot. It would be nice if you had more quests, yes, but in the meantime I say do dungeon runs.
    (0)

  8. #8
    Player
    Simaril's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Simaril Ratbane
    World
    Goblin
    Main Class
    Carpenter Lv 50
    I've leveled my main class to 25 just by doing the main quest, and AVOIDED any side quests. I did repeat each dungeon once, but I've always been a higher level than the main stroy requires... I don't understand why you would do side quests if you don't need the experience (just do the main quest), and then complain that you need more experience????

    Between the hunting log, guildhests, leves, company quests... I'm having the opposite problem. There are quest icons everywhere!
    (0)

  9. #9
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,266
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Technically, levequests were supposed to be the equivalent of repeatable sidequests, are they're essentially the same thing stripped of lore and centralized to one specific NPC. Unfortunately though, the exp gained from them is rather lackluster, but I suppose that's to compensate for being able to repeat a levequest whenever you feel like.

    Don't forget also that each class gets it's own set of hunts in the Hunting Log, and some can give a large amount of exp too.
    (0)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  10. #10
    Player
    RhazeCain's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Rhaze Cain
    World
    Behemoth
    Main Class
    Marauder Lv 60
    I've done 3 classes to 50 now: Warrior, Paladin, White Mage. Working on Black Mage next - currently at 20.

    First class I did questing largely, with some dungeons/FATE. PLD got more dungeon heavy with some side quests I'd skipped as well. WHM just a few side quests, largely dungeons, and hunting log/FATE thrown in while in dungeon queue or can't play long.

    You'll notice how heavily dungeons factor in. It's because I enjoy them, more than because trying to speed level. FATEs should level you faster if you set it up right.

    From my perspective, more side quests would be OK but not necessary. As already mentioned, Battlecraft Leves are really supposed to fill this role. But they're too low on reward currently, so just use them for crafting/gathering or ignore altogether.
    (0)