fairly certain the restriction is on the worlds themselves not actually the players
so non legacy worlds>>legacy =yes
legacy(including new chars created on said worlds)>>non legacy=no
some official word would be needed to confirm this
Hrrmmm, question, do our Retainers and their inventory transfer alongside us?
bumping so this thread doesnt get lost in the shuffle
Great I've been waiting for server transfers to start which are already late and now they say Legacy players can't transfer to Non-Legacy servers at start of transfers (whenever that is)...
Another thread from users complaining about something that Yoshi-P already released information for. I swear when I see you people complaining and then realize you don't take even 5 minutes to look at news coming from the dev team I suddenly realize you deserve not to know anything.
or furry miqo'te, a light almost skin like level of fur but it would be cute imo xD
If I'm not mistaken, this thread was made before an official announcement (translated) was released. A community rep even replied on the 3rd page about it. Took me less than 5 minutes to look that up.Another thread from users complaining about something that Yoshi-P already released information for. I swear when I see you people complaining and then realize you don't take even 5 minutes to look at news coming from the dev team I suddenly realize you deserve not to know anything.
Well that's infuriating.
I'm calling nonsense on the economic concerns. There's already lots of players with high level crafting & gathering, not to mention the RMT - and besides that I don't see a whole bunch of legacy people suddenly up and leaving the legacy worlds given what a nightmare the DF can be at higher levels.
So why punish folks like myself who have multiple real-life friends on the game but on the newer servers because of the new character restrictions by preventing me from joining them? I'm not starting a brand new character and going through the entire story for the 5th freaking time (counting each beta) and re-leveling everything when I could be working on my legacy character just so we can hang out. They get that, but we're all very frustrated over this.
There's no excuse for SE not to allow anyone to transfer to any world they want. You cap the gil that can be transferred and you bind all gear during transfer to the player (gear that is binded can't be sold on the AH). This is a perfect solution. If the player doesn't want to lose his/her gil, he or she can create a mule on the world they are leaving and keep the gil there.
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