i played other mmorpgs which have this kind of feature
hard mode of low leveled dungeons
it really make a huge diversity on endgame
it would be a great addition
i played other mmorpgs which have this kind of feature
hard mode of low leveled dungeons
it really make a huge diversity on endgame
it would be a great addition
I really don't know why you're coming into this thread with full-throttle hatred... I'm not even gonna counter-argue with you, it's pointless because this is just a suggestion... are you an angry child? please relax, there's no need for this hostility.ok so by :
you don't actually wan't HardMode.. or Extreme versions of all current dungeons.
...because that's exactly what they have already mentioned is intended : Hardmode versions for Lv50 challenges. ... and if current dungeons already drops tomes of both types, what makes you think new dungeons, harder then what we have now, won't?
Do you even know what you want?
I understand where you're coming from, but CM/Prae/AK aren't exactly "hard modes" they are level 50 "normal" dungeons. All I'm asking for is more choices, doing level 50 versions of the entire dungeon list would make things less tedious.
Last edited by Rekujen; 10-01-2013 at 01:08 PM.
I really like this idea!! Doing the same 2 dungeons is boring as hell. I was thinking they needed to make one of the other dungeons drop a similar amount of myth tomes as AK, but i think i like this idea even more! Being able to do 50 versions of all the old dungeons would be perfect! So much more variety! They could even make more gear drops too! Love this idea, +1 Like!
AK is great and all, but doing it 50 times just for myth tomes is a huge pain in the butt, and really boring.
What they should really do is tweak the reward mechanics to where everything that gave xp would instead give tomes (or something useful) proportionate to what the xp would have been worth. Or at least a gil bonus to comp for the xp. So you can still do all leves and fates and get something for it. Lower level ones wouldn't get you very much, but as it is now, all pre-50 content is totally useless after 50.
I love this idea! Spamming the same runs can get boring.
People would find the most efficient dungeons to spam and only do those anyway, and the queue for anything else would be ridiculous. Also, if there was Lv50 of all dungeons, there's the possibility it might spread out the community and the DF queue too widely, as people can only queue for up to 5 dungeons. And then there's the issue of when inevitably higher token tiers are added. Then add "extra hard" mode for that tier?
This would be really interesting. Maybe every 500k EXP gained at Lv50 gives X amount of tombstones.What they should really do is tweak the reward mechanics to where everything that gave xp would instead give tomes (or something useful) proportionate to what the xp would have been worth. Or at least a gil bonus to comp for the xp. So you can still do all leves and fates and get something for it. Lower level ones wouldn't get you very much, but as it is now, all pre-50 content is totally useless after 50.
What if when you hit 50 all dungeons give Myths.. -.- of course not all will give 40 but it'll split up other dungeons and even then a lot of people may do the lower ones and help out newer players with them.
I'm totally all for this. Reliving the environments and gameplay would be outright awesome, not to mention just add diversity to a repetitive endgame so far.
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