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  1. #6
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Reika View Post
    It doesn't have to be reserved for only bosses. Amount of aether release would naturally depend on the strength of the monster that gets defeated. Similar to defeating enemies in Ninja Gaeden, cept you dont collect the orbs.

    To add to this, players should have it for their deaths too, except the aether should hover over the body and not disapear. It would make it easier to identify a random dead player in the field too.

    i think it just would be annoying if this would be for regular monsters... seriously.

    and i think the death animations that of Ifrit etc. are way enough of animation.


    The mog king also has a nice death animation (dont know if you noticed that)...
    i think its nice that every boss has its own death animation instead of a common death animation.

    Moogle King Death Animation


    what i think what is missing is a victory animation of all group members in the end of an instance or boss fight ^^ that'd be aussum

    Victory Animation (maybe not as long as this)
    (1)
    Last edited by Tonkra; 01-29-2013 at 01:04 AM.