I have to say, I'm quite impressed with this.
As noted elsewhere, the cipher system and the fact you cannot choose which instance you enter is a big red sign from the devs saying: "This content is not designed for a 48-person premade." And yet, because that is what raiders know, they ignored the sign and followed usual practice. Some friction ensued.
It's encouraging that some players read the sign, comprehended it, and then set about figuring out how to tackle the content.
That doesn't alter the fact the design is terrible, but I always like seeing players think outside the box.![]()
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