Results 1 to 10 of 35

Hybrid View

  1. #1
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    412
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by AlexiaD View Post
    So what you are suggesting is to create a massive inflation by allowing every single person to have a massive gil income, which in turn will increase the price of literally everything.
    Just saying ; that's not how it works...
    The prices are high because of scarcity ; if the market get flooded, the price drop ; simple supply and demand process.

    Reply edit :
    I dont think you have any idea about how much gil submarines produce.
    What gils ? you get some basic worthless materials and if you're lucky a furnishing/song/minion..
    the only value they have is if other payers buy them, so you never "produce" gils out of thin air, which is what create inflation.
    On the contrary, even the "trade" value be less, or at least would lower a lot quicker as more are introduced to the market
    (1)
    Last edited by Calysto; 11-02-2023 at 10:28 PM.

  2. #2
    Player
    AlexiaD's Avatar
    Join Date
    Jun 2023
    Posts
    318
    Character
    Ashley Hallowheart
    World
    Marilith
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Calysto View Post
    Just saying ; that's not how it works...
    The prices are high because of scarcity ; if the market get flooded, the price drop ; simple supply and demand process.
    I dont think you have any idea about how much gil submarines produce.
    (2)

  3. #3
    Player
    AlexiaD's Avatar
    Join Date
    Jun 2023
    Posts
    318
    Character
    Ashley Hallowheart
    World
    Marilith
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Calysto View Post
    Just saying ; that's not how it works...
    The prices are high because of scarcity ; if the market get flooded, the price drop ; simple supply and demand process.

    Reply edit :

    What gils ? you get some basic worthless materials and if you're lucky a furnishing/song/minion..
    the only value they have is if other payers buy them, so you never "produce" gils out of thin air, which is what create inflation.
    On the contrary, even the "trade" value be less, or at least would lower a lot quicker as more are introduced to the market
    And this is why it's better to talk in a topic you actually know things about lol.

    A single submarine house can net you 500k-1m per 22 hours with the right build.

    Now let's take the idea that OP suggested.

    Random Johnny loves the idea and makes one char per world, unlocks the "instanced submarine"

    Johnny unlocked a 30m-60m per 22 hrs money machine.

    So no, inflation would hit like crazy, the idea is not a good one.

    Quote Originally Posted by Khryseis_Astra View Post
    A good many of us have been campaigning for an instanced housing option to be added to the ward system for years, and I totally agree that it could have so many more features, because instanced spaces are a lot more flexible than permanently loaded wards, especially for those who have enjoyed having 90 outdoor item slots in IS! My stance has always been that we all have a sub to play this game, we should all be able to participate equally in its features, especially housing. Instanced can make that possible. And we’re already seeing them dip their toes in with IS and talking about interior “Housing Mirage.” It’s good to see at least someone on the dev team wants to move the housing system into the future!

    As far as the submarines, as you can see, you’re already getting some push back there. Personally I do think they should be uncoupled from housing, maybe put alongside the grand companies or something. Have all the subs you want, so you don’t need to take up 8 houses for your sub empire. But then, what some probably fear is one of two things: one, that such a move might come with actual limits on how many subs could be obtained that wouldn’t be able to be circumvented by creating multiple shell FCs (insert tiny violin here…) and two, that everyone else would be able to have subs and thus have the same access to gil generation (again tiny violin playing a sad, sad song). Oh no, we wouldn’t want everyone to have the same opportunities, or be able to have what we have! *sigh*

    But really, as they themselves will tell you, subs are a lot of work, and even if you make them available to everyone, not everyone is going to take advantage of it. It’s like gearing up and sending out your retainers on the long ventures, but on a much larger scale: how your ships are built affects their attributes and performance, voyages can take a long time, and unlocking the maps is pure RNG, as is getting the good loot drops. This is why any new items requiring sub mats usually take a week or two to show up on the mb. Seriously, my take is that if they open up subs to everyone, you’ll have people try it and then have a bunch of rank 3 or 4 subs sitting around after they get tired of it. The sub barons will still see the fruits of their effort and remain on top, nothing to worry about.
    Apartments exist, they are instanced housing, anybody can buy them.

    "but it's not instanced housing"

    Yes, it quite literally is.

    It has 0 value as well because of the fact everyone has one, and that's what would become of instanced housing, an ignored feature except on extra high pop worlds (and even there it's mostly ignored)

    Also

    that everyone else would be able to have subs and thus have the same access to gil generation
    So if I worked 10 times as hard as someone else, they'd be getting the exact same as me,

    It's almost like the more effort you put in, the better the result is, and that's how it should be.

    Also the leveling part of submarines take 3 to 4 months, and that is by doing them DAILY and not missing a single day.

    It's not just "make a shell fc and enjoy the money lol"

    It's a long term investment that not only takes time but also takes money.
    (1)
    Last edited by AlexiaD; 11-02-2023 at 11:39 PM.