
Are you serious? With all the monetization, loot boxes, and other crap to hit gaming, you think making things even slightly more forgiving is "the greatest evil to ever happen to gaming"?
Yes. Yes it is. All the things you have listed are a direct consequence of gaming becoming mainstream. The money makers didn't care about videogames before. Inviting average Joes expanded the market exponentially and attracted the "businessmen" who only care about profits.

There we go, the elitism, the idea that gaming needs to be an "exclusive club".Yes. Yes it is. All the things you have listed are a direct consequence of gaming becoming mainstream. The money makers didn't care about videogames before. Inviting average Joes expanded the market exponentially and attracted the "businessmen" who only care about profits.
Casualization is the root of all of that
No, just one where if people want things they should earn them and not bring things down to their level. Rise up to the challenge, not bring it down to your level

Ok, I seriously am struggling on the last act. I have been doing everything the video guides have said. It always seems to be the part where he uses Plaincracker while Charybdis is active, specifically the overlapping AoEs. In the first act, it was fairly easy to find the safe spot, but in this act there is too much stuff on the screen. I wish it at least had checkpoints so I didn't have to start over at the beginning each time I died.
Like all problems, a dead enemy solves it

Well, finally was able to win it, by sheer luck it seems, as my strategies didn't change. So, still think they should at least allow us to start over at the start of each act.
You literally just proved that they don't need to change a thing. For all your gnashing of teeth and caterwauling, you followed a guide and got a clear. Congratulations.
Luck has nothing to do with it. Azulmagia is completely consistent and scripted, there is no randomnness to it. As someone else said, you can literally clear it with nothing more than a physical spell, a magic spell, and Loom. You just played slightly better on one attempt and got the clear.
The encounters themselves are at most a few minutes long, there is no need for checkpoints. Don't be such a baby about failures. Failures are opportunities to improve. Your impulse should be to seek out what you can/should do to get better, not demand things be made easier.

You must understand how frustrating it can be to keep on failing near the end despite following the guide, right (and this wasn't just a few tries and then I gave up, it was like 30 at a minimum, likely more)? And sometimes it felt like when he would cast Charybdis would be random, and until the last attempt I wasn't able to one shot him with the Moonflute + Whistle + Final Sting combo.You literally just proved that they don't need to change a thing. For all your gnashing of teeth and caterwauling, you followed a guide and got a clear. Congratulations.
Luck has nothing to do with it. Azulmagia is completely consistent and scripted, there is no randomnness to it. As someone else said, you can literally clear it with nothing more than a physical spell, a magic spell, and Loom. You just played slightly better on one attempt and got the clear.
The encounters themselves are at most a few minutes long, there is no need for checkpoints. Don't be such a baby about failures. Failures are opportunities to improve. Your impulse should be to seek out what you can/should do to get better, not demand things be made easier.


I wasn't very good at BLU when I started. And I'm still not good at it, but I got better by running 25,30,31 over and over until I cleared it. And it felt very rewarding to me when I cleared it. It was a nice diversion from the rest of the game. I know there's a lot more to BLU than just clearing those for the story ( I did it for the TT card) so there's much room for improvement still.
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