Quote Originally Posted by Amarande View Post
Remember that this isn't WoW where a relatively small number of hardcore players are usually enough to carry the whole rest of the group even if they barely know the first thing about video games.
That is exactly what happens in this game too. That is the entire concept of dungeons in this game. One good player carries the other 3. It was designed that way from the start, where they wanted dungeons to be easy but for the really good and well-geared players to be able to shine in them by wrecking enemies and knowing what to do.

Of course, although the hard content was optional, they did not know that there needed to be an easy version of all the hard content but started making one by Heavensward.

The mechanics of trials and raids are not hard at minimum item level. They are just more fun because you can actually die in them. But they are not so hard that the hardcore players who got matched into it wouldn't be able to carry them and rez, the way you described they do in WoW.