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  1. #1
    Player
    AeternusLupus's Avatar
    Join Date
    Aug 2022
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    4
    Character
    Aeternus Lupus
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Iscah View Post
    I disagree with that. There are plenty of previous sidequests clearly linked to a specific point in MSQ, especially raid unlocks if major characters are involved (Crystal Tower, Binding Coil, Alexander, Warring Triad, Eden.)

    Eden in particular requires you to keep your questing very up-to-date for the timeline to make sense, with the first two tiers needing to be done during 5.1-5.2 and then the bridging "we're returning to our home world soon" conversation that only unlocks at the beginning of the 5.3 story chapter.
    It always felt to me like the way the dialogue adapted made many of the raids make 'sense' even if not completed at the 'standard' time. Crystal Tower for example has to be completed as part of the MSQ specifically because other elements of the story will not canonically make sense without having completed it, whereas there is alternate dialogue in Endwalker so that even if you haven't completed Binding Coils 9 years later, the game acknowledges this. I'm unsure about Eden tbf and that one would make the most sense to have a canonical requirement, but my understanding is there is alternate dialogue for all the raid instances (that are not mandatory, like Crystal Tower) such that the dialogue still acknowledges the fact that they haven't been completed yet. Side quests I can't speak to, though usually these won't be unlocked until a certain point in the MSQ has been reached.
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  2. #2
    Player
    Cleretic's Avatar
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    Sep 2021
    Location
    Solution Eight (it's not as good)
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    3,004
    Character
    Ein Dose
    World
    Mateus
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by AeternusLupus View Post
    It always felt to me like the way the dialogue adapted made many of the raids make 'sense' even if not completed at the 'standard' time. Crystal Tower for example has to be completed as part of the MSQ specifically because other elements of the story will not canonically make sense without having completed it, whereas there is alternate dialogue in Endwalker so that even if you haven't completed Binding Coils 9 years later, the game acknowledges this. I'm unsure about Eden tbf and that one would make the most sense to have a canonical requirement, but my understanding is there is alternate dialogue for all the raid instances (that are not mandatory, like Crystal Tower) such that the dialogue still acknowledges the fact that they haven't been completed yet. Side quests I can't speak to, though usually these won't be unlocked until a certain point in the MSQ has been reached.
    This is broadly correct. The various side stories (especially the raid stories) make the most sense if done immediately when available, but are also written with a general lack of urgency where it still broadly makes sense if you come around to it way later. I'd say part of that is thanks to the fact they were already written as patch stories doled out over several months, so they already had patience built in. The only 'tentpole' content I think does have some urgency about it is Bozja, but even then... I mean, wars stalemate all the time, it wouldn't be THAT weird to come back after several months to learn nothing happened. Eden has some coinciding with MSQ characters thanks to Thancred and Urianger being there early on, but mostly it doesn't break the story.

    More sideline stuff like job quests or yellow quests, they can get a bit weird doing them out of time; Monk comes to mind as a strong example, where you just have to pretend you're doing it pre-SB if you're picking it up late because otherwise it just makes NO goddamn sense.
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